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Mannahnin's latest activity
Mannahnin
reacted to
Retreater's post
in the thread
D&D General
How Do I Help Mentor a GM Making Rookie Mistakes?
with
Like
.
I have played (and DMed) games that included my wife that were okay. My hope is that surrounding the group with players who actively...
Yesterday at 8:56 PM
Mannahnin
reacted to
CleverNickName's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Haha
.
Reminds me of my best worst joke. Q: Which mythical monster casts no shadow? A: All of them.
Yesterday at 8:27 PM
Mannahnin
reacted to
overgeeked's post
in the thread
What are you reading in 2025?
with
Like
.
Finished this last night. A peppering of decent advice through the second half of the book. Worth the read to reinforce what others have...
Yesterday at 7:13 PM
Mannahnin
reacted to
dragoner's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
It is also time to pause and reflect if you want to keep playing, the character's arc is over, what is the investment? Sit out a session...
Yesterday at 5:24 PM
Mannahnin
reacted to
Evaniel's post
in the thread
Our Physical Fitness
with
Like
.
I'll just echo this. I know people who dive into fitness stuff head first and try to do everything "right." It doesn't take long to...
Yesterday at 2:06 PM
Mannahnin
reacted to
TiQuinn's post
in the thread
Our Physical Fitness
with
Like
.
My thought is review that concern with your doctor because it’s likely the case that you are losing a good deal of muscle just due to...
Yesterday at 1:04 PM
Mannahnin
reacted to
Thomas Shey's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
See, this is how all-or-nothing leads you wrong.
Yesterday at 1:03 PM
Mannahnin
reacted to
Thomas Shey's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
There are plenty of game elements that can be negative experiences, but the price of avoiding them completely is also a negative...
Yesterday at 1:03 PM
Mannahnin
reacted to
Thomas Shey's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Sometimes they are mine. But I don't see much point in talking about ones that are idiosyncratic to me and not shared by a fair number...
Yesterday at 1:03 PM
Mannahnin
reacted to
Thomas Shey's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Given I and the other poster had an exchange specifically about how its rarely or never set up to be all-or-nothing when using...
Yesterday at 1:02 PM
Mannahnin
reacted to
Thomas Shey's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
No, actually, @rmcoen did. I just agreed that its an unfortunate situation a lot of players dislike. The thing is, that can describe...
Yesterday at 1:02 PM
Mannahnin
reacted to
Thomas Shey's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Because when I'm talking design, I'm not just talking about me, as I've told you many times by now. Most people talking design aren't...
Yesterday at 1:01 PM
Mannahnin
reacted to
Thomas Shey's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Objecting to other people talking about what's important to them and common like only the first part is true is pretty much turning...
Yesterday at 1:01 PM
Mannahnin
reacted to
Thomas Shey's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Making something less likely is not making it impossible. There may be a value to the risk being there, but that doesn't mean making it...
Yesterday at 1:01 PM
Mannahnin
reacted to
Celebrim's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Yep. I hear you. I have seen this sort of thing before too. "Stealth": An entire party casts invisibility on everyone and then...
Yesterday at 1:00 PM
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