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Mannahnin's latest activity
Mannahnin
reacted to
Charlaquin's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
This is a pretty individual thing. Lots of players struggle to maintain enthusiasm for the game when their character dies, but many...
Yesterday at 5:59 PM
Mannahnin
reacted to
Charlaquin's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
You can, but if you package that as a giant hardcover adventure path, you set players up to end up leaving that arc plot incomplete. If...
Yesterday at 5:59 PM
Mannahnin
reacted to
EzekielRaiden's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
I'm afraid there is, Lanefan. With everyone's investment gone, no one has any enthusiasm to continue playing. Especially when the...
Yesterday at 5:58 PM
Mannahnin
reacted to
Charlaquin's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
Haha yeah, a lot of players want to have been playing for years. But relatively few are willing and able to commit the time required to...
Yesterday at 5:57 PM
Mannahnin
reacted to
Charlaquin's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
I don’t think Matt is arguing for shorter campaigns. He’s arguing for long campaigns to be made of many small independent adventurers...
Yesterday at 5:57 PM
Mannahnin
reacted to
Morrus's post
in the thread
D&D General
D&D Live Play Dimension 20 At Madison Square Garden
with
Like
.
That’s not a critique. It’s a preference. I don’t want to watch football. Lots of people do. Whether I want to watch football or you...
Yesterday at 4:22 PM
Mannahnin
reacted to
Whizbang Dustyboots's post
in the thread
OSR
The Monster Overhaul
with
Like
.
Well, if you're someone who makes bespoke monsters every time -- and I do a lot of this, myself -- big premade books of monsters can...
Yesterday at 4:20 PM
Mannahnin
reacted to
rabindranath72's post
in the thread
D&D 1E
Seriously contemplating an attempt at a retro AD&D
with
Like
.
Note that Ariakas was a human, so RAW he cannot multiclass, but he can become a "character with two classes" (start as a Fighter, then...
Yesterday at 4:18 PM
Mannahnin
reacted to
ThrorII's post
in the thread
D&D 1E
Seriously contemplating an attempt at a retro AD&D
with
Like
.
I started way back with the Holmes Basic Set, in 1978 (with chits instead of dice!!). We 'graduated' to AD&D in 1980, because that's...
Yesterday at 4:17 PM
Mannahnin
reacted to
Voadam's post
in the thread
D&D 1E
Seriously contemplating an attempt at a retro AD&D
with
Like
.
I don't remember anything in the 1e DMG about expectations that characters would retire around name level. As you mention, he noted in...
Yesterday at 4:17 PM
Mannahnin
reacted to
Charlaquin's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
Well, most of the open playtesting process was done with Keep on the Borderlands and Isle of Dread. And my in my experience, 6-8...
Yesterday at 3:42 PM
Mannahnin
reacted to
Distracted DM's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
Yup. It's a very romantic idea- most people want that, and the promised method is by playing a big ol' adventure book. "Complete THIS...
Yesterday at 3:42 PM
Mannahnin
reacted to
grimmgoose's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
I - as a forever DM - agree with Matt, but I've found that with my players, they generally want an Epic. Both groups have lamented...
Yesterday at 3:41 PM
Mannahnin
reacted to
mamba's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
because that is a lot more encounters than most people would run in a day. 3 to 4 is much more reasonable than 6 to 8 imo, and much more...
Yesterday at 3:41 PM
Mannahnin
reacted to
Distracted DM's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
Yes, there are a few threads on the XP curve and how long the 5e designers intended a party to stay in each level- iirc the way it works...
Yesterday at 3:31 PM
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