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Mannahnin's latest activity
Mannahnin
reacted to
Charlaquin's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
To be fair, if so many DMs struggle with the full adventuring day, maybe it shouldn’t be the default assumption. There are good reasons...
Apr 22, 2024
Mannahnin
reacted to
Parmandur's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
Yes, that is by design: the idea is that kids in school playing every week can complete a campaign in an academic year.
Apr 22, 2024
Mannahnin
reacted to
tetrasodium's post
in the thread
D&D General
Matt Colville on adventure length
with
Wow
.
You miss the point and are badly mistaken about what was being discussed. None of this distraction is at all relevant to the way 5e's...
Apr 22, 2024
Mannahnin
reacted to
EzekielRaiden's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
I don't think you've really answered the question. If it really were just legacy, no other reason, they wouldn't have done that much...
Apr 22, 2024
Mannahnin
reacted to
EzekielRaiden's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
I can only tell you what I have seen. Despite doing deadly combats, we did not level up. The DM told us how much experience we earned...
Apr 22, 2024
Mannahnin
reacted to
Staffan's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
But in that case, why spend time designing it to provide a particular experience? I mean, if you think that pace is important, why not...
Apr 22, 2024
Mannahnin
reacted to
Staffan's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
Sure, that's a discussion to be had. But the 5e XP table is designed in a very particular way in order to speed up and slow down at...
Apr 22, 2024
Mannahnin
reacted to
Paul Farquhar's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
XP was only ever designed for kill monster take treasure type gameplay, and has never worked well for other types. CRPGs like BG3 very...
Apr 22, 2024
Mannahnin
reacted to
Staffan's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
I think this might be related to the popularity of milestone leveling combined with the lack of explanation in the DMG. The XP tables...
Apr 22, 2024
Mannahnin
reacted to
EzekielRaiden's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
And I have seen this alleged "acceleration" in all of one campaign. The one I'm currently playing in, run quite graciously by Hussar of...
Apr 22, 2024
Mannahnin
reacted to
MerricB's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
I find very odd the love of level 1 play that some people have. Or even level 0 play! I appreciate that it exists, but I don't want to...
Apr 22, 2024
Mannahnin
reacted to
MerricB's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
Yeah. When you're designing for a party of unknown composition, unknown needs and have to be finished in 3.5 hours (or less!), it gets...
Apr 22, 2024
Mannahnin
replied to the thread
D&D General
Matt Colville on adventure length
.
I don't know, man. Why do we worry about anyone who has the same interests or hobby as us? If there's a population of players out...
Apr 19, 2024
Mannahnin
reacted to
aramis erak's post
in the thread
Adventure Time TTRPG Drops "Yes And" System, Switches To 5E
with
Like
.
Not getting in the way is NOWHERE CLOSE to supporting.
Apr 19, 2024
Mannahnin
reacted to
Whizbang Dustyboots's post
in the thread
Adventure Time TTRPG Drops "Yes And" System, Switches To 5E
with
Like
.
It gets much more serialized and traditional in its storytelling after the first season, and that really accelerates in the last few...
Apr 19, 2024
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