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Mannahnin's latest activity
Mannahnin
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
.
This reflects my experience as well. As a kid, I certainly had issues with people building ridiculous overpowered characters and...
Jun 26, 2025
Mannahnin
reacted to
DLIMedia's post
in the thread
TSR
The Full & Glorious History of NuTSR
with
Haha
.
i... uh... yeah... It's still going super well.
Jun 26, 2025
Mannahnin
reacted to
Seramus's post
in the thread
Optimization and optimizers...
with
Like
.
I'm less interested in specific terminology than I am just making it clear that MOST optimizers are decent people who share the...
Jun 26, 2025
Mannahnin
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
.
Yes. This is why games where optimization is barely a viable thing (like default CoC) or where the range of potential optimization is...
Jun 26, 2025
Mannahnin
replied to the thread
Optimization and optimizers...
.
Wut? I'm revising history, Stalin-style, if I suggest that people who think "optimizer" is a pejorative might be doing so due to...
Jun 26, 2025
Mannahnin
replied to the thread
Optimization and optimizers...
.
It may help to note that historically (to my recollection), "munchkin" originated in the early 80s as a pejorative nickname to refer...
Jun 26, 2025
Mannahnin
reacted to
Reynard's post
in the thread
D&D General
What makes a TTRPG a "D&D Variant" to you?
with
Like
.
I... completely misread the post I quoted. So, uh, yeah, what @Ruin Explorer said.
Jun 26, 2025
Mannahnin
reacted to
Ruin Explorer's post
in the thread
D&D General
What makes a TTRPG a "D&D Variant" to you?
with
Like
.
Is it?! Genuine question, because it sounds exactly right to me, but maybe I'm missing something? D&D has odd number of odd tropes that...
Jun 26, 2025
Mannahnin
reacted to
Gorgon Zee's post
in the thread
D&D General
What makes a TTRPG a "D&D Variant" to you?
with
Like
.
Mechanical Characteristics of D&D: Class & Level Progression Six(-ish) Ability Scores Hit Points - Damage chips away at a single pool...
Jun 26, 2025
Mannahnin
reacted to
Koloth's post
in the thread
D&D General
What makes a TTRPG a "D&D Variant" to you?
with
Like
.
My views roughly align with Snarf's. Except that I consider PF2 a variant. The ORC version is a direct result of Paizo wanting to...
Jun 26, 2025
Mannahnin
reacted to
NN's post
in the thread
D&D General
What makes a TTRPG a "D&D Variant" to you?
with
Like
.
Rolemaster isnt D&D, but its not because its got 10 stats or d100 resolution. Its because its combat engine makes D&D style adventuring...
Jun 26, 2025
Mannahnin
reacted to
Snarf Zagyg's post
in the thread
D&D General
What makes a TTRPG a "D&D Variant" to you?
with
Like
.
This is a fairly interesting question... honestly, "What is D&D?" carries as much philosophical weight as the Ship of Theseus. I've...
Jun 26, 2025
Mannahnin
reacted to
Reynard's post
in the thread
D&D General
What makes a TTRPG a "D&D Variant" to you?
with
Like
.
I would quibble and say it goes the other way: Shadowdark is an old school style game that employs some 5E-isms in order to streamline...
Jun 26, 2025
Mannahnin
reacted to
Ruin Explorer's post
in the thread
D&D General
What makes a TTRPG a "D&D Variant" to you?
with
Like
.
Basically this for me. I'd personally also add significant HP escalation, at least over the first nine or ten levels. If the game...
Jun 26, 2025
Mannahnin
reacted to
Corinnguard's post
in the thread
D&D General
What makes a TTRPG a "D&D Variant" to you?
with
Like
.
Another thing that would make a TTRPG into a variant of D&D is compatibility. If you can use something from an RPG such as ToV or A5e in...
Jun 26, 2025
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