A buddy of mine who is a really good cook says that's not really true. The bacteria lives on the outside of the meat, so if you're ordering something like hamburger where the outside gets mixed into the middle, get it well done. With a steak, though, it doesn't matter if it's well done or...
About most things, I can absolutely believe it. I've tried a number of delicacies over the years and I've liked absolutely none of them. My mother the yuppie kept telling me that those things require me to cultivate a taste for them. My response was always, "Why would I try to cultivate a...
Those numbers tell me that 37.5% of Americans are misguided. 25.8% of Americans are heathens, but not beyond all hope. And 11.7% of Americans should just be crossed off. :p
I love steaks rare and medium rare(depending on the cut). When I met my wife, she always asked for hers to be well done, because medium rare and rare always looked too red and bloody to be good. One day she asked me to taste a bite of my steak. Now she orders hers medium rare.
No, the adventuring day isn't a must do. However, there are three ways to do encounters in 5e.
1) Don't do the adventuring day and have a low number of encounters that the party pretty much always curb stomps. That's fun for a lot of people, but not a lot of others.
2) Have a few...
I don't agree with that. Once you make it one big encounter due to the birds alerting all the other smaller encounters, you've gone from adventuring day math to one much higher and swingier CR combat which is how a lot of groups handle encounters outside of the adventuring day math.
I didn't really find the 5e guidance confusing, but it would have been pretty easy to add language explaining that 1) some people don't like that many encounters in a row, so going to an adventuring week would be better to preserve both the balance and not having too many encounters in a short...
The 3e Warlock was simple. What does it do. Eldritch blast with some riders that don't change once you pick them. You get even fewer spells than a sorcerer and they just sort of last forever since they are at will. There's not a lot to the class once stuff is selected.
The 5e Warlock has...
That's really poor design. Making a game book that's all about the DM designing his world and adventures, but hiding the portion of the game that allows that sort of table to actually successfully design adventures.
There's no good reason not to inform people of how the game was designed to...