Recent content by Maxperson

  1. Maxperson

    Let's Talk About Metacurrency

    And I thought the ending to book 4 was a lot.
  2. Maxperson

    Let's Talk About Metacurrency

    I bought book five yesterday. It keeps getting better and better.
  3. Maxperson

    Let's Talk About Metacurrency

    Dungeon Crawler Carl!!
  4. Maxperson

    D&D 5E (2024) Neutral or Evil?

    Will the real Mr. Gygax please stand up?
  5. Maxperson

    Let's Talk About Metacurrency

    That's putting the cart before the horse. XP is earned as you adventure in order to advance you as you go along, not to get you ready to practice stuff. If all it is for is to show what you already learned in training, then it become entirely meta since it represents nothing about improvement...
  6. Maxperson

    D&D General Are you content with what you have in DnD regarding physical/digital material?

    I'm always looking for cool new D&D content(not adventure paths) for my physical collection. As for digital, I am very content with never buying digital content again.
  7. Maxperson

    Let's Talk About Metacurrency

    Yes, if you use the training rules, that makes the XP entirely meta as it's not what you are doing to earn the XP that is advancing you. It's the training you are paying gold for AFTER you've gotten the XP.
  8. Maxperson

    Let's Talk About Metacurrency

    That makes it abstract, but not entirely meta. Whether it's from avoiding encounters, fighting, or doing fighter class stuff, it still represents experience and improvement from what you are doing in the fiction. It's not the best way to simulate improvement, but is still representative. If...
  9. Maxperson

    Let's Talk About Metacurrency

    3e kinda had that as well. There were several spells that had an XP cost to accomplish the spell effect.
  10. Maxperson

    Let's talk about "plot", "story", and "play to find out."

    An opinion is a view or belief about something. Someone whose opinion, whether a view or belief, is that the world is flat, is wrong. Just because it's subjective doesn't make it correct.
  11. Maxperson

    Let's Talk About Metacurrency

    Yep. Forgot about power stunts entirely. Karma was a critical meta-currency.
  12. Maxperson

    Let's Talk About Metacurrency

    Karma is 100% a core mechanic of Marvel FASERIP. You can't remove it without crippling the game.
  13. Maxperson

    Let's Talk About Metacurrency

    Karma allows you to succeed where you would often fail, like superheroes do when facing long odds. Further, karma is the way that superheroes advanced their stats and powers, and acquired new powers, like superheroes often do in the comics. Take out karma and you've removed advancement and...
  14. Maxperson

    Let's Talk About Metacurrency

    Marvel FASERIP literally had the karma mechanic as one of it's primary mechanics. Karmia is an entirely meta currency.
  15. Maxperson

    Let's Talk About Metacurrency

    My point is that they've basically started over with a bunch of heroes. When Superman died and came back he was very different than before he died and came back. His abilities have varied a ton over the years. Not just in which ones he has, but also with how strong those powers are. Strong...
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