Today I learned that if you order chips and salsa for $5.99 at this place in Paso Robles, it costs $11 if you want chips with it. And only a penny for the guacamole!
Yeah. I didn't assume one way or the other on that. I just know that over the years I've missed such comments directed my way and only later noticed them quoted by someone else in a response to the person who mentioned me. :)
That's why I don't consider any stat to be a "dump stat." All of them are important to every one of my PCs. That doesn't mean that some can't be low or I won't roleplay a low stat, but I don't believe in making a stat low to dump it there because it's not important.
It's not arduous, but it's a minimum of 8 levels and you can't begin it until 4th level. That's 12 levels, which is a pretty long path. If the DM wants it to be arduous, he can put in a requirement that the PC do research, quests, or whatever in-between each feat in order to take the next one...
If you use @ in front of a name, it sends them a notification. Just using a name like you did can easily be missed in posts. For example, @KnightofCaliban. :)
I'm going to be really disappointed if any of the Great Old Ones end up being lord of Innsmouth. They're too powerful and inscrutable for that. Better to put one of the Marsh family in charge.
Just talk to your DM. The soul eating is just fluff, really. It would be easy to re-fluff it so that your baelnorn gets his lichly power some other way.
Yes and no. Most editions were in my opinion flawed and in need of house rules, so I house ruled the hell out of 1e, 2e, 3e and 5e. 4e's flaws(to me) were baked into the core and I couldn't house rule them out without re-writing the game, so I just didn't play it.
See me and 4e. If the...
I notice that you keep cutting out that there was an average of 1 in 5 that the magic user would just plain die whenever he cast the spell, yet you keep saying that what you care about is the design of the game. Well, that's the design of the game and you are avoiding evaluating Wish regarding...
We don't live in a 1e or 2e world, either. The overwhelming majority of people who played those editions did it in the prior era where that playstyle WAS common and desired. Furthermore, most of those who play 1e and 2e today are grognards who still want to play that way, which is why they are...
Most wizards never got to that level. Not because play stopped like @Lanefan was getting at, but because at level 1 they typically had 2.5 hit points and an AC of 10. They'd be knocked out if the PC in front of them stopped suddenly and they collided.
Even if they did make it to 17th level...