You can also tell that it's just a marketing ploy by the amount of "playtest" time they give. The questionnaire comes out like a week or two after the document is released, which isn't anywhere near enough time to have any kind of quality playtest for the class(levels 1-20), subclasses, and...
There are a number of rules and decisions in 5.5e that as written leave me underwhelmed by the ability of said "professionals." The hide mechanics and the organization of the MM to name two off the top of my head.
I think fewer of us would think we could do as good a job or better if they took...
Ha ha, but no. A druid isn't doing rogue things and fighter things, intruding on their niches by default. It's a deliberate choice the player makes to do something like that.
Again, this is not about power disparity which is a completely different issue. Power disparity cannot invalidate...
Try again. I said several posts prior to that that DMs create the problem by enabling through just shutting down the world. They can play however they like, but if they create the problem, they shouldn't complain about it.
I'm talking about class niches, not power levels. If you have a wizard and a cleric casting Knock, Find Traps, etc. instead of letting the rogue do it, they're being douches. Power level is a completely different issue and is only broken if you feel that it is.
I played a ton of fighters and...
If the player of the caster is being "merciful" by not invalidating another player's character, that person is an ass and should be kicked out of the game immediately. By "thoughtful" I meant considerate of the other players. Anyone who isn't "thoughtful" in that context doesn't deserve a spot...
No. Nothing I said even hinted at punishment. I'm just not going to stop the world from happening so that the wizard has time to craft things. If I know that there is going to be an encounter on day 2, it's happening on day 2 regardless. When that encounter shows up, the player of the wizard...
Only in the magically protected elven "fortresses." And as I said in a prior post, occasionally there will be an area where you know you are safe for an extended period of time.
With what skill points. They get 4 per level and already prioritized charisma and wisdom as a cleric. They will need con for survival. Int is going to be fairly low on the totem pole.
Those points are going to be needed for concentration, spellcraft and other skills. And only diplomacy is...
I don't know what kinds of players you played with, but every group I've ever played with would investigate the screams. The good groups to save her. The evil groups to see if they could murder the attackers and take their stuff.
Even 1 day of scribing would put the wizard's player at risk of...
I agree, but down time is like wandering monsters. It only takes one or two to make the group wary enough to try and avoid situations where it can occur.
It only takes once or twice with the player of the wizard sitting out for a session or sometimes longer of game play for the player to not...