What doesn't make sense is your idea that prepare makes what the DM does not meta.
Almost everything the DM does is meta. Prepping in advance prevents quantum like the cook being both in the kitchen and not on the kitchen until the die is rolled. However, the DM placing her in the kitchen...
Speaking for D&D, it has never done that. There have always been meta-rules for the DM to use when he models the world. Later editions have added some of that for players. Take the Luck feat in 5e. Those luck points are metacurrency that the player uses to model getting lucky within the game...
It's the way you are going about it. I haven't seen you say...
"I'd like the social mechanics to change, because the temptation is too great for me to just pick what's best for my character, instead of the most likely choice that's bad for him."
Instead you keep pointing to how other people...
So what. Who cares if Joe Shmoe in South Dakota chooses whatever will inconvenience him the least?
That's a False Dichotomy. There are also the options that in my experience occur more often. We find people of similar outlooks to play with, and/or we play with friends and we just play to...
Absolutely. And I change those for my game via house rules. I don't ask for the game to change to match my desires so that everyone else has to play that way as the default position of the game.
The bolded is the problem. What better suits you, doesn't better suit someone else. Just make...
This premise is fatally flawed.
The character isn't choosing the unwanted, and the player does in fact make decisions outside of the character's goals and desires. The player DOES pick CHARACTER ACTIONS according to the character's goals and actions. However, the character reacts to that...
This is a solution that has no problem. They don't have to make that choice at all and it's not your job, my job, or the job of the D&D rules to force that on them.
Those players who would play that way will. Those who don't play that way won't, and that's just fine. It's not our business...
I thought about that and almost suggested it for some of those in the thread. For me I like starting at 3rd, because I don't want to play a putz, and level 1 PCs are usually putzes. Level 3 is where the first signs of competence start coming into play.
I'm going to side with @ECMO3 on this one. Resistance has meaning in 5e and you cannot use the word resisted in the way you did and expect people to think of immunity instead of resistance. He misunderstood because you used imprecise language that was virtually guaranteed to confuse people...
Oh, you're one of those guys who wants to twist wording to win D&D. They can do the impossible, so long as it SOUNDS achievable. :rolleyes:
I'm done here. Enjoy gaming the way you like it.
Dude. I literally said, more than once now, that you should have fun playing your way. Nobody...