Recent content by Maxperson

  1. Maxperson

    D&D General So… psionic powers are no longer purely mental?

    I had a lot more in there than pyrokinesis!! :P The thing with something like Mind Control, is there are lots of types of that as well. Suggestion, friends, charms, dominations, etc. I think you should take a peek at the 2e and 3e psionic books. I don't 100% agree with everything they put...
  2. Maxperson

    D&D General So… psionic powers are no longer purely mental?

    And things that use the caster as the origin will still obviously come from the psion.
  3. Maxperson

    D&D General So… psionic powers are no longer purely mental?

    Mental powers in fiction cover far more than that. Carrie used her mind to start fires. Pyrokinesis. Others can see the future, which lends itself to abilities that give advantage in combat, danger senses, etc. The ability to read objects, see auras, feel and/or cause changes in emotion, and...
  4. Maxperson

    D&D General So… psionic powers are no longer purely mental?

    Grand Moff Tarkin called Vader a sorcerer. The Witches of Dathomir use the force.
  5. Maxperson

    What is "railroading" to you (as a player)?

    Except that's 100% wrong. They had the option to use a wish and just leave. They had the option to handle the planar issue. They had the option to seek out a rival archfey and try to talk it into getting them off the plane. They had the option to try and locate a natural crossing between the...
  6. Maxperson

    D&D General So… psionic powers are no longer purely mental?

    Not spread over 3 levels it isn't. They might do for a single level worth of psion spells, but still seems a bit short.
  7. Maxperson

    D&D General So… psionic powers are no longer purely mental?

    Heaven forbid lore actually means something. You want a baby dragon rider, get it. Just don't make it the purple dragon knight. Then everyone is happy.
  8. Maxperson

    D&D General So… psionic powers are no longer purely mental?

    Because otherwise nobody would be able to tell that psionics were being used, which is a balance issue. 3e solved it by having sights, smells, and sounds happen when psionics were being used.
  9. Maxperson

    D&D General So… psionic powers are no longer purely mental?

    I'd rather they balance it another way, like giving psions a d4 hit points or something.
  10. Maxperson

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    I've long done this, but Acolyte has cemented it as an official option in 5e.......in my games the vast majority of priests aren't clerics. Clerics have that special level of faith/blessing/favor/whatever that allows them spellcasting. Priests have a lot of faith and devotion(for the most...
  11. Maxperson

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    It doesn't. The system is the system. 5e isn't going to change just because @TwoSix is making changes to how he runs things and enjoys it that way.
  12. Maxperson

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    I remember you saying this in another thread a while back. It sounds like a blast.
  13. Maxperson

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    That's his choice, though. If @TwoSix wants to put that sort of work into making D&D fit his vision and that of his group, more power to him. Since D&D came into being, changing it to fit the DM/Group vision has been part and parcel of what the game stands for.
  14. Maxperson

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    Er, none of that changes the progression or abilities. The fighter still progresses from 1st level to 20th level, gaining the exact same abilities/choices as every other fighter, at the exact same levels.
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