Recent content by Maxperson

  1. Maxperson

    D&D 5E (2024) Unconfirmed Dark Sun World Book

    It doesn't really matter. He didn't attribute that argument to any particular person or group, so while it may or may not be true, it's not a Strawman.
  2. Maxperson

    D&D 5E (2024) Unconfirmed Dark Sun World Book

    Where is the Strawman? I see an Appeal to Popularity in there, but not a Strawman.
  3. Maxperson

    D&D 5E (2024) Unconfirmed Dark Sun World Book

    You might want to talk to the Native Americans and African Americans about whether or not slavery, imperialism, and genocide are a part of the American culture. Also, talk to Jeffrey Dahmer and the Donner Party(man, that sounds like a 60s rock band). :p
  4. Maxperson

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Where's the objective measure of that? It sounds like you're saying that if I randomly walk up and shoot someone in back of the head, and it turns out to be a big time murderous gangster and drug dealer, it's a good act because the world was made a better place with him gone. What if I do...
  5. Maxperson

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Doesn't change anything. If only the act of killing matters and nothing else around it affects things, then the act of killing to save another is just as evil as 1st degree murder.
  6. Maxperson

    How do you define "Heartbreaker?"

    For me it's an RPG with a lot of potential, but which doesn't hit that mark, possibly failing like @Umbran described. For instance, if Daggerheart is mismanaged and ends new product creation this year or next, that would be a heartbreaker. Daggerheartbreaker?:unsure:
  7. Maxperson

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    And just as dead if you killed them to save another. If what is in your heart doesn't matter, killing to save another is just as bad as 1st degree murder. Intent is what matter more than anything else. Also, no one gets off the hook for a neutral illegal act like accidental death. It's just...
  8. Maxperson

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    No. It's a neutral act, because intent matters. You will get punished for it, but there was no evil in your heart and it was an accident.
  9. Maxperson

    Games You Rarely See Played "Correctly"

    The key is to just accept your lot.
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    download (7).jpg

  11. Maxperson

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    LOL I wasn't the one who brought up the baby tangent, but it seems to have caught on.
  12. Maxperson

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    No. But it's not just the act. Intent is primary. If I kill someone to save your life, it's not evil(or good). If I walk up to someone and shoot them in the back of the head because I didn't like what color shoes they had on, pretty darn evil. The act is the same. I killed someone. Intent...
  13. Maxperson

    Games You Rarely See Played "Correctly"

    That's why I went to the one week before you can long rest again. Then I can spread out encounters over that week(usually several sessions) so that they make sense and aren't tedious, and maintain the intended balance while doing so.
  14. Maxperson

    Games You Rarely See Played "Correctly"

    I think the creators can be wrong in how they envision their game, but that still doesn't make what the players do right if they do it differently. They still aren't playing the game as intended and envisioned by those designers. However, I don't think blame really comes into the situation...
  15. Maxperson

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I think what @Thomas Shey is referring to is what my players often do, which is create a home village, including several of the NPCs and their roles in the village, as well as some relationships. Not just, "I came from a village with no name."
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