Recent content by Maxperson

  1. Maxperson

    D&D General Path of Feats: a Superior Design than Subclasses

    If the DM is using DCs properly, that isn't the case. Further, you aren't' doing a bunch of things mediocrely. You're doing a bunch of things fairly well. Are you an expert at one thing? No. Are you far more balanced and able to contribute in far more circumstances? Absolutely. That...
  2. Maxperson

    D&D General Path of Feats: a Superior Design than Subclasses

    Healing himself, power surging for extra rounds of actions, hitting other players with bardic inspiration, using weapon mastery, re-rolling failed ability checks, using TWO subclass abilities for whichever bardic and fighter subclasses he picks, has expertise in two proficiencies, jack of all...
  3. Maxperson

    D&D General Path of Feats: a Superior Design than Subclasses

    It was casual players.........and the rest of us who don't care about those things. I wasn't saying all casual players don't care, but casual players also don't track what level and tier power spikes, or DPR, or the other optimizer/power gamer stuff. Some will broadly pick something they...
  4. Maxperson

    D&D General Path of Feats: a Superior Design than Subclasses

    For power games and optimizers, which are a small minority of players. For casual players and the rest of us who don't care about that sort of thing, terrible does not exist.
  5. Maxperson

    D&D General Path of Feats: a Superior Design than Subclasses

    No. Multiclassed PCs are merely good, not fantastically great. 5e is too easy for anything to be terrible. Terrible just plain doesn't exist in 5e where PCs are concerned. Multiclassing is most often used to..................................have fun. The overwhelming majority of players are...
  6. Maxperson

    D&D General Path of Feats: a Superior Design than Subclasses

    I don't see it as a problem at all. In fact, we know it isn't a problem because of multiclassing. Multiclassing also delays power spikes. Folks opt to delay the spike in favor of versatility, story, or whatever other reason they have for deciding on two or more classes. A prestige class...
  7. Maxperson

    D&D General Path of Feats: a Superior Design than Subclasses

    And that's perfectly fine. I was just arguing that the math you were using is extraordinarily misleading. Nobody considers 74k feat combination options before selecting feats. Nobody considers anything close to even 1000. The overwhelming majority of people only consider a few feats when...
  8. Maxperson

    D&D General Path of Feats: a Superior Design than Subclasses

    It doesn't matter which level, because this is 5th edition. It mattered in 3e where it wasn't designed like 5e is. In 3e the extra attack didn't matter nearly as much as the metric crap ton of feats did. The -10 for the 3rd attack meant it missed most of the time anyway, especially when you...
  9. Maxperson

    D&D General Path of Feats: a Superior Design than Subclasses

    You're still not understanding. Subclasses are built into the class now, so you don't get only the "subclass" for X consecutive levels like you did in 3e. That allows them to put the extra attacks into class for 5e and spread out the "prestige class" abilities. A prestige class for 5e =...
  10. Maxperson

    D&D General Path of Feats: a Superior Design than Subclasses

    That's all they ever were. Subclasses that you could pick if you met the prerequisites.
  11. Maxperson

    AI/LLMs Judge decides case based on AI-hallucinated case law

    Sporks of the world, unite!
  12. Maxperson

    D&D General Path of Feats: a Superior Design than Subclasses

    These aren't mutually exclusive things. I can make a unique personality AND pick a thematic feat chain. You are also assuming that we would take the thematic chains for uniqueness, rather than just character story development. That's an assumption that will prove wrong a whole lot of the...
  13. Maxperson

    D&D General Path of Feats: a Superior Design than Subclasses

    The math is right, the usage is wrong. People don't go through the PHB and consider every feat combination. They do something like the following, "I really like Sentinel, so I'm going to make a Paladin and take the Sentinel feat." Total feats considered? 1. Now every combination of feats...
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