I like this approach. But a good scenario has multiple ways to approach it. So while I agree that the referree should be relatively neutral, the setting should lend itself to the party creativity.
I have a handful of game systems on my shelf I have not run yet: Pendragon, NGR, Mouseguard. I would like to get at least one of them to the table for a short campaign to see how they fly.
Like many of these posters, I see good in both. In many ways there is no substitute for in person play, and there is nothing like sitting around the table and laughing and rolling and scratching with a pencil. On the other hand, my absolute favorite person to play with is a thousand miles away...
I have Dolmenwood coming, and I am really looking forward to that. But honestly I am looking forward to playing the enormous shelf of stuff I already collected.
I think this is where the OSR movement has some good advice. Sometimes you dont need a quest or hook or "adventure" at all. Create an unstable situation with tons of potential chaos and just let the PCs bump around in it. The adventure will create itself.
Personally, I would take this as a challenge to find something the player would value more than money, or make the money a liability somehow. Always in RPGs, the award of XP is supposed to be what makes the character "better" so you award the XP for what you want the player to be doing. Yes gear...
I dont see many published adventures for the FFG SW game set in the Clone Wars or other era. Obviously one would adapt many of the existing ones to that time period, but does anyone have any home-made ones that make use of the setting and era in an interesting way?
Does anyone use an hourglass timer for player turns during combat? I've never tried it but as a player watching my MinMaxer friend look up rules and math his way through a sword cut, I sometimes want to demand the DM use a timer.
I have the basic box and really like the separate books. I can let a player look at the core rules while I have the monster book. I also appreciate the cover art, so having several covers is cool. I go back and forth on buying the advanced set. Sometimes what I like about B/X is the simplicity...