Recent content by Mechanimal

  1. Mechanimal

    D&D 4E New Character Sheet Generator for D&D 4e

    Well, finally something that actually saves me a million pages. Now I have all my attacks on two pages, and I cut out the ability, skills, and item cards for quick reference. I am working on a dynamic little card to accompany this now, for all variable changes, but I want to keep it slim like...
  2. Mechanimal

    Critique my D&D tool

    I finally got to actually try it during a session, and I've got to say it worked out pretty well. After doing that, I was able to think of a few more things that I think would be a great addition to this: Able to highlight multiple items to drag as one Auto pin items when they are together...
  3. Mechanimal

    Critique my D&D tool

    It's definitely a great tool just from messing around with it for a bit. I haven't yet had the chance to use it in a game, but I will a week from this Saturday. As for criticisms, or better yet, just suggestions: Resizable Sticky notes for labels above items, and just for convenience Way to...
  4. Mechanimal

    WotBS Way to tie WotBS into Forgotten Realms?

    I was wondering if anyone has tied this campaign into the FR setting. I was looking to branch my into module (Scepter Tower of Spellgard) into the beginning of this, or any other part that would make more sense. It doesn't have to be elaborate -- and maybe even just changing the names of some...
  5. Mechanimal

    Dead Character Prevents Plot

    Lots of good ideas. These seem like things I'll let me players roleplay towards. Though, since you mention spellscars, I should mention that the party (good) dragonborn has a spellscar that only our magic-user knows about. So tired, I somehow can't think of his class now. I'm definitely going to...
  6. Mechanimal

    Dead Character Prevents Plot

    Well, they're almost there, and will probably make it there next session. I was going to put my friend as a warforged that got froze by magic on the way. That, or he may somehow get his soul sent into them. I believe warforged are like vessels of some sort. That's the direction I'm trying to go...
  7. Mechanimal

    Dead Character Prevents Plot

    Oh, I wasn't planning on doing any modules after this. I just thought that the oracle would make a good point to lead into original material, seeing as she answers any question. That can easily create some good hooks from the characters' already made backgrounds.
  8. Mechanimal

    Dead Character Prevents Plot

    I thought of a little something. Since the party is in search of an oracle to answer any question, that may tie in really well here. I'm thinking that I could have the oracle use her powers to control his body remotely, relaying a message to the party. Something like her being in danger of some...
  9. Mechanimal

    Dead Character Prevents Plot

    I've just run into a big wall, as far as my plot is concerned. Not in the sense that I have nowhere left to go, story-wise, but a character was killed, and I don't know a way to bring him back. I'll give a brief background of what's going on: Okay, so I'm playing 'Scepter Tower of Spellgard'...
  10. Mechanimal

    Alternative XP Award System for 4th Edition Home Games

    I can see how this may cause some problems. I thought of a slight revision to this that may (or may not) work. You could have a cumulative list of tics that are used for the entire party. Different tics for good cooperative roleplaying, and cooperative combat. Just achievements that are gained...
  11. Mechanimal

    Alternative XP Award System for 4th Edition Home Games

    I really like this idea, and I was looking for more ways to incorporate roleplaying with the party. What I'm currently doing is basing DC for certain skill checks on role-playing. For example, if someone has to convince someone and use diplomacy, I will make them speak for themselves, and based...
  12. Mechanimal

    Traveling

    I like the idea of having significant NPC's, who aren't necessary for story advancement but stir up emotions among the party. I'm going to have to borrow your idea of the obnoxious, spoiled kid. I'm also thinking that I could have him steal from the party, or do something that will make them...
  13. Mechanimal

    Traveling

    I'm not sure if this has been brought up ever; and, if so, you can refer me to another thread. I was wondering, since everyone in every game has to travel from point A to point B at some point, how they get there. I mean this as in city to city travel. Either by ship, walking, horseback, or...
  14. Mechanimal

    Alternate Initiative System

    It's definitely an interesting concept, and will likely make combat faster. Personally though, I don't think it would work for everyone. The best way is to not try to speed up combat per se, but make it more involving/interesting. Whether you add lots of environment to be messed around with or...
  15. Mechanimal

    Skill Challenge Play Examples?

    That's a really cool skills challenge. So far, in my campaign, I've not done any actual skills challenges to that affect. But, I think I'm going to have to add in some, because battle after battle gets bland for everyone. One question: Do you come up with "events" for bad rolls, or do you...
Top