More fun...
The general interpretation (that several people have said to me) is that the line of sight requirement for hiding does not apply when you have 3/4 cover. It's a perfectly reasonable interpretation of how the rule is supposed to work - while not being what the rule says.
And it's...
It also goes further and defines what Line of Sight means.
"Speaking of “line of sight,” the game uses the English meaning of the term, which has no special meaning in the rules."
And that's really interesting.
I've been going through different configurations in my head...
You avert your eyes
You close your eyes
You have a blindfold on
You have the blindness condition due to a spell.
Also:
The target is invisible
The target is hidden and behind full cover
The target is hidden and behind 3/4 cover...
It's a really good idea to check the 2024 rulebooks first.
Petrifying Gaze (Recharge 5–6). Constitution Saving Throw: DC 13, each creature in a 30-foot Cone. If the medusa sees its reflection in the Cone, the medusa must make this save. First Failure: The target has the Restrained condition and...
I noticed this ruling in the latest Sage Advice:
The Frightened condition says “while the source of its fear is within line of sight.” Does that mean you have Disadvantage on attack rolls and ability checks even if the source is imperceptible but you have a clear line to its space?
No. If you...
We did. Discord was so unreliable for us when the pandemic hit - it'd randomly mute a player, and the only way it'd start working again is if they restarted. (And when you're muted, at first you don't realise there's anything wrong... you just think you're being ignored). And since Skype worked...
It's not much of a news story.
That part of the page is showing the options you have for publishing (current) D&D content.
Enter a private license with Wizards,
Publish using the 5.2 SRD under the CC licence, or
Publish on the DMs Guild.
You could never publish stuff on the DMs Guild using...
I have run a campaign of Serenity/Firefly as a series of 13 sessions, deliberately designing each as a standalone scenario except for a couple of two-parters including the finale. That was a fascinating experience!
My D&D campaigns tend to be longer term. The long-term goals often arise during...
Sadly, physical 32-page modules are pretty much beyond everyone at this stage. You'll see them as part of a Kickstarter from time to time, but they're diabolical in the marketplace.
(Apart from anything else, they don't have spines, which make them horrible to display in game stores).
Troll...
The economic reality is that publishing short adventures on their own in hardcopy isn't viable. A 32-page softcover adventure is really not viable.
Thus, we currently have the state of play that Wizards publishes:
Long-form "adventure path" adventures covering many levels
Short-form adventures...
The final version probably ended up in the Essential books - the D&D Rules Compendium (2010), which seems to match the errata from what little I looked at.
Cheers!
There are many assumptions in the 2024 Stealth rules to trip you up, but one of the actual oversights (and there are several of them in the rules) is that they changed what the Invisible condition meant without realising how it affected the Invisibility spell.
Same thing with a lot of these...
It isn't. It begins with the challenge of how you deal with multiple in-party NPCs, and then continues from there.
But I really like the underlying story and a lot of the locations. It feels interesting.
My one adventure structure problem:
I had one wonderful interaction in the adventure...