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Micah Sweet's latest activity
Micah Sweet
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I think the anecdotes of folks here have shown that your perspective on time pressure and its effects on players is not an unassailable...
Oct 12, 2025
Micah Sweet
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
It is possible to disagree with someone's opinion and choices, even strenuously, while still respecting their right to make those...
Oct 12, 2025
Micah Sweet
reacted to
tetrasodium's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Interruptions don't matter because the rest and recovery rules are so loose you can't backslide into a death spiral where more is lost...
Oct 12, 2025
Micah Sweet
reacted to
Timespike's post
in the thread
Level Up (A5E)
Combat Maneuvers Feeling a bit Underpowered?
with
Like
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Yeah, I really like the tactical options. A lack of damage output isn't really the thing holding a lot of martial classes back in O5E...
Oct 12, 2025
Micah Sweet
reacted to
noodohs's post
in the thread
Level Up (A5E)
Combat Maneuvers Feeling a bit Underpowered?
with
Like
.
I'm just excited to have other things to do than just attack (for non-battlemaster martials).
Oct 12, 2025
Micah Sweet
reacted to
Morrus's post
in the thread
Level Up (A5E)
Has A5e evolved since it first came out?
with
Like
.
We at ENP have put out a whole bunch of books too! The ‘core’ system has not changed (other than errata) but various books deal with...
Oct 12, 2025
Micah Sweet
reacted to
Corinnguard's post
in the thread
Level Up (A5E)
Has A5e evolved since it first came out?
with
Like
.
Most of the 3pp work was done by people who helped designed the core books for Level Up. :)
Oct 12, 2025
Micah Sweet
reacted to
Tessarael's post
in the thread
Level Up (A5E)
Has A5e evolved since it first came out?
with
Like
.
We've been playing A5E from level 1 up to 8 now. It's been a lot of fun, and I prefer A5E to 5E D&D. The A5E tools are a very helpful...
Oct 12, 2025
Micah Sweet
reacted to
Corinnguard's post
in the thread
Level Up (A5E)
Has A5e evolved since it first came out?
with
Like
.
Well since its' debut, there have been a number of 3pp developed for it. https://a5e.tools/rules/third-party-products There also has...
Oct 12, 2025
Micah Sweet
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
Isn't 3) just 2) (narrative rhythm) in a different context?
Oct 12, 2025
Micah Sweet
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I don't disagree with you here. But it is the GM's job to present the situation so that there is time pressure if they do not want the...
Oct 12, 2025
Micah Sweet
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Or work it into an offense. Or into a defense. Or a variety of other reasons. There are a lot of good uses for it, none of which are...
Oct 12, 2025
Micah Sweet
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Are your players stupid? That is not how one uses the spell. You use it out of combat to ensure a safe rest.
Oct 12, 2025
Micah Sweet
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
How on Earth is it an exploit? It like saying that as the rule says that you can take only one bonus action per turn, taking an another...
Oct 12, 2025
Micah Sweet
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
PCs are welcome to assume time pressure in every scenario, but if it isn't apparent I'm not going to bring it up without cause.
Oct 12, 2025
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