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Micah Sweet's latest activity
Micah Sweet
reacted to
Celebrim's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
with
Like
.
Cannons definitely have their place and are just as medieval as full plate and rapiers, crows' nests, abundant currency, standing...
Oct 17, 2025
Micah Sweet
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Fair enough. I'll stick to my first obstacle then. A lot of people seem to like casting spells a lot, and cutting number of slots in...
Oct 16, 2025
Micah Sweet
reacted to
Zardnaar's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
with
Like
.
That's true. Cannons have never worked well in D&D. Generally they cant sink a ship very fast and its kind of what PCs often want to do...
Oct 16, 2025
Micah Sweet
reacted to
GrimCo's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
with
Like
.
Oh, you would be wrong there. Venice Arsenal was largest and most advanced industrial complex in Europe in 14th century, with around...
Oct 16, 2025
Micah Sweet
replied to the thread
D&D General
What's your view on a pirate-driven campaign?
.
I'd probably just keep it to a relatively low level game, but those are good ideas!
Oct 16, 2025
Micah Sweet
replied to the thread
D&D General
What's your view on a pirate-driven campaign?
.
Reminds me of Spelljammer, which mostly only had cannons if you used the Giff (I love the Giff!) But I'd still rather just have cannons...
Oct 16, 2025
Micah Sweet
reacted to
Celebrim's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
with
Like
.
The one I was in that worked used age of sail trappings, right down to the major military powers having "ships of the line". The GM...
Oct 16, 2025
Micah Sweet
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Unless you like spellcasters and/or you feel long rest resources add verisimilitude.
Oct 16, 2025
Micah Sweet
replied to the thread
D&D General
What's your view on a pirate-driven campaign?
.
This why I see little value in focusing a campaign on pirates unless you're using Age of Sail trappings. I want cannons darn it! It...
Oct 16, 2025
Micah Sweet
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
They are idk the amount. In bigger sites you have to specify what version your talking about. You cant assume everyone's on 5.5...
Oct 16, 2025
Micah Sweet
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Yeah, hard to tell what's marketing speak and what isn't. It all sounds the same.
Oct 16, 2025
Micah Sweet
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Not sure why that's relevant. If I were still playing 5.0 sunk cost would be reason enough for me to keep doing it.
Oct 16, 2025
Micah Sweet
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
They cheered at a specific seminar of people. Not representative of the larger group . And people tend to cheer at those events with...
Oct 16, 2025
Micah Sweet
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I only speak for myself, just like the rest of us, but for me, this is The Way.
Oct 16, 2025
Micah Sweet
reacted to
M_Natas's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
II didn't say fix it yourself, I say the modularity is there. It is super easy for any third party, to create modules for 5e to adjust...
Oct 16, 2025
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