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Minigiant's latest activity
Minigiant
replied to the thread
D&D 5E (2024)
There is sauerkraut in my lederhosen: Snarf's Guide to Using (and adjudicating) Skills in 5e
.
The lore and empathy skills should be downgraded to the level of tools: regulated to optional side games. That's what I did on my paper...
Oct 15, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
There's money left on the table of somebody creating an entire book of each of the griefing more annoying versions of PCS as NPCs that...
Oct 15, 2025
Minigiant
reacted to
payn's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Like
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Some of it is the freedom that comes with role playing. Folks are like, "I can haz rat bastards as PC?" You see it in video games a lot...
Oct 15, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Sorta. The main combat abilities would be at-will and short rest. Long rest stuff would be rare. Power abilities would be "Extended...
Oct 15, 2025
Minigiant
reacted to
Warpiglet-7's post
in the thread
D&D General
Refresher Course D&D Edition Numbers. AKA Modern D&D Is a Self Inflicted Problem.
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Every edition so far both solves and creates problems. I think there were a few things 1e simply had “right” but the “right” just...
Oct 15, 2025
Minigiant
reacted to
EzekielRaiden's post
in the thread
D&D General
Refresher Course D&D Edition Numbers. AKA Modern D&D Is a Self Inflicted Problem.
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Like
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Minor caveat: I think it would be dramatically more accurate to say, "That's not what the original community wanted." Because 5e's...
Oct 15, 2025
Minigiant
replied to the thread
D&D General
Refresher Course D&D Edition Numbers. AKA Modern D&D Is a Self Inflicted Problem.
.
Bounded Accuracy 5e shrunk the progression of some numbers that other numbers had to grow to compensate.
Oct 15, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Greyhawk as its own setting book would likely not sell well enough to 5e's current audience and customer base for WOTC. An Adventure...
Oct 15, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
You forget I also suggested making the full recharge long rest 3 days. 1 nights rest would just get you to 75% by restoring 25% of your...
Oct 15, 2025
Minigiant
reacted to
tetrasodium's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Like
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Agreed. Moving away from the expectation of like some regular flow of consumable wands and scrolls being reasonably and readily...
Oct 15, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
You can still have that. Instead of having 9 spell slots magically pop into your body when you rest, you could get 5. Then if the DM...
Oct 15, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
The point is that it seems the entire system was designed around upfront resources over metered resources. Even through the game...
Oct 14, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
A level 5 wizard. A level 5 wizard has 4 1st level spells, 3 2nd level spell, and 2 3rd level spells along with the ability to regain 3...
Oct 14, 2025
Minigiant
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
That's only because we insist on either giving you a ton of high powered rifle bullets or an infinite ammo dart gun. Why are you fully...
Oct 14, 2025
Minigiant
reacted to
Mort's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Like
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At the end of the day, it's usually about space issues, pretty hard to fit everything in. WoTC picked a side. They wanted to present...
Oct 14, 2025
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