"Nits make lice" as he was fond of saying, explicitly in reference to supporting genocide of native Americans . He was also a coke fiend and a philanderer, and once overpaid for a stupid pair of pants.
I don't have an issue with that.
I imagine there are two buckets, one for subclass mechanics and one for subclass themes. They probably pull a concept out of each bucket and smash them together and see if it's worth playing or not. Some really neat mechanics just don't have a fantasy that...
I used to go to universal LA a lot, but basically hadn't visited a theme park since the pandemic until I went to Orlando last year. Half of the reason I'm so keen on going is because I think I'm overdue.
It was a bit of a meme during the UA process for the PHB that the WotC devs had a hard time adding subclass features that weren't just spells.
At this point, I think the vast majority of new subclasses and many revised subclasses are spellcasting themed or interact primarily with the...
I never "got" immersive experiences until I went to OmegaMart in Vegas, and once I did I was mad that I missed the last D&D setup in Hollywood. It might surprise some of you to find out that I'm a "Disney adult" and naughty word love themeparks, so I'm probably going to make an excuse to check it out...
I imagine there are two separate paradigms for the spellcasting monk; one whose body is already powerful so they focus on buffing spells to make themselves and their companions more deadly, and then the Avatar inspired element-controlling monk, who would have a lot of the elemental damage spells...
VESTIGES MENTIONED
I've always liked the lore of vestiges in 3.5e and 4e but never liked their implementation with player classes. I'm very interested in this warlock subclass, it seems to do a lot of attractive mechanical things. As a WoW player it has always bugged me that there's not a...