Recent content by Mithreinmaethor

  1. Mithreinmaethor

    Adventurers League Adventures Now Available To All

    No they are not beautifully illustrated, they are very utilitarian. But I prefer the format that is used to lay them out compared to the books.
  2. Mithreinmaethor

    The Entire D&D 5E SRD Is Now On FANTASY GROUNDS

    There is a tutorial table run, I think every other Monday, that helps people through character creation and basic combat tutorial etc. You can see it when its posted on the Moonsea Pub on Facebook.
  3. Mithreinmaethor

    Exclusive Adventures for DnDAL

    The answer about EPICs was given already: "The Epics are still convention specials and will NOT be available on the DMsGuild." http://dndadventurersleague.org/changes-to-the-dd-adventurers-league/
  4. Mithreinmaethor

    Adventurers League Adventures Now Available To All

    There are really very few restrictions so I do not see them removing them.
  5. Mithreinmaethor

    Adventurers League Adventures Now Available To All

    The AL admins have said guidance on this is coming.....SOON.
  6. Mithreinmaethor

    Adventurers League Adventures Now Available To All

    Some one at the store or convention has to purchase the module at least once. They are not getting it for free from anything printed so far. The only exception being the premiere module premiering at a convention.
  7. Mithreinmaethor

    Legality of AL adventures on Dungeon Masters Guild

    Welcome to PAY TO RUN Adventurers League. I hope everyone saved all the modules from Season 1 through Season 3.
  8. Mithreinmaethor

    Adventurers League Adventures Now Available To All

    Yes its official it is now PAY TO RUN Adventurers League. I hope people saved all the Season 1 through Season 3 modules before all this dropped.
  9. Mithreinmaethor

    Legality of AL adventures on Dungeon Masters Guild

    I am hoping so as well, but with them taking down the Season 1 and Season 2 modules and them already appearing for sale online.....we may already have some insight into where this is going.
  10. Mithreinmaethor

    D&D 5E What is your preferred level of play?

    I prefer play in the 1st through 6th level range. But I also like the exp tables for leveling to be a lot slower in advancement. But I grew up on 1st and 2nd edition. I loved the exp tables for leveling then.
  11. Mithreinmaethor

    Find Steed

    That is not being micromanaged on every nuance by any means. The Living Greyhawk campaign guides were not much longer than what we have now and it had pages of allowed and disallowed stuff listed at the end. I am willing to bet that there are plenty of DM's out there that would allow it...
  12. Mithreinmaethor

    Find Steed

    It makes perfect sense with how they wanted to keep the balance in the game.
  13. Mithreinmaethor

    Find Steed

    Well according to Kalani any "Beast" of the appropriate size is available. So I guess for 200 gps a Scale armor wearing Giant Ape at level 5 for a Paladin it is. I do so love the irony of how the AL admins are so adamant about the "Season Origins" are used to control "cheese" and "power creep"...
  14. Mithreinmaethor

    Find Steed

    Sorry I should have posted this one as well, that is my mistake but here it is now .... https://twitter.com/JeremyECrawford/status/635938490274811905?s=09 Find Steed mount is NOT an Independent Creature.
  15. Mithreinmaethor

    Find Steed

    Since it looks like the CR maxes out at CR7 the DM could allow the CR to increase at every level that the Paladin adds a spell slot as follows: Paladin Level 5 = CR 1 or less Paladin Level 7 = CR 2 or less Paladin Level 9 = CR 3 or less Paladin Level 11 = CR 4 or less Paladin Level 13 = CR 5 or...
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