I'd like to use this in my Forgotten Realms campaign where should I set the artifacts locations at and what powers/abilities should I give each artifact.
I got this info on the artifacts off of Gord's Greyhawk Miscellany
Theorparts
These are the pieces of the Tripartite Artifact of All...
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I also want to use this in my campaign the only difference is my story is set in the Forgotten Realms so i'd also need help in where to place the artifacts.
One of my players has a part of a quest he's going on where he has to find a hidden forest trail. The character in question is a 5th level Wood Elf Druid so the Find The path spell is out of the equation and Know Direction couldn't be used because all that would do is allow him to know which...
Great Idea! Yea I think I'll go with this and just make a few changes because I've already written up the stats for the staff itself so along with having the staff granting the shillelagh spell it also has the Defending and Deflecting abilities and the abilities of a Staff of Fauna as well.
I don't wanna do anything involving drugs because the player is very young himself. He's my stepson and he's only 6. But I could do something like have him enter a cave filled with mushrooms and crystals have the crystals effect his mind sort of like how Luke Skywalkers mind was affected by the...
One of my players is playing a young wood elf druid who's going through his trials but I'm at a loss as to what I should have him do while going through them.
I have an Idea of having his master send him off into the wilderness to find things he'd need to create a staff but I want to do more...
The Red Wizard in question is a Wizard 6/Red Wizard 6/Disciple Of Asmodeus 6 so the Gate and Teleportation Circle spells are beyond his skill, and yes the wizards towers are also used as watchtowers. So your suggestion of the ancient transportation point in one of the towers or the idea of some...
I'm writing up a campaign and in the beginning of it a group of red wizards and blightlords attack a sacred grove dedicated to Lurue that's located on the island of Stolys in the Archipelago of Altumbel. This is going to be the first scenario if the story but I'm having trouble figuring out a...
Yes I do have Unapproachable East, But I was planning on setting up the first part of the campaign in the Sword Coast and Silver Marches as one of the characters is a Wood Elf Druid from the Misty Forest, another is a Shield Dwarf Merchant/Warrior from Baldur's Gate but the third character in...
I'm looking to incorporate this module into the 3.5 campaign I'm writing up currently, The Overall story arc of the campaign revolves around a group of Asmodeus worshipping Red Wizards of Thay in league with The BLightlords searching for 5 Elemental Stones and the Players are trying to stop...
I'm looking to incorporate this module into the 3.5 campaign I'm writing up currently, The Overall story arc of the campaign revolves around a group of Asmodeus worshipping Red Wizards of Thay in league with The BLightlords searching for 5 Elemental Stones and the Players are trying to stop them...