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Mort's latest activity
Mort
reacted to
CreamCloud0's post
in the thread
D&D General
Charisma Checks gone Horribly Wrong - Can you Relate?
with
Like
.
i'd rather rely on social skill checks with a chance of players zero effort roll-playing than straight up ignore what characters are...
Oct 3, 2025
Mort
reacted to
Not a Decepticon's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
I do not recall whenever they stick around for combat or ran away and hide to let cultists ambush us, but weapons were allowed at the...
Oct 3, 2025
Mort
replied to the thread
D&D General
Weapons should break left and right
.
Right, I 100% agree. BUT if, for some reason, THE DM, THINKS trees are a requirement and limits the ammo, without expressly telling the...
Oct 3, 2025
Mort
replied to the thread
D&D General
Weapons should break left and right
.
The players may not know that trees are a requirement for their ammunition. They might think they could use something else. Or...
Oct 3, 2025
Mort
replied to the thread
Critical Role
Critical Role Campaign 4 Episode One +
.
As for the actual episode. Wow, that was a lot. Looks like, paladins are very well represented. Anyone know how they generated...
Oct 3, 2025
Mort
replied to the thread
Critical Role
Critical Role Campaign 4 Episode One +
.
They're playing 5.24, so that's no longer the case (not that it matters since no one took a barbarian). There have been changes to the...
Oct 3, 2025
Mort
reacted to
Scott Christian's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
No one is doing this. I mean, maybe there is some 13-year-old new DM who is, or some cantankerous old DM who has never played another...
Oct 1, 2025
Mort
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Using Action Surge to cast spells in 2024
with
Like
.
I keep repeating it, because the "as normal" portion prevents it from being the ready action. Go to the spellcasting section of thr...
Sep 30, 2025
Mort
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Using Action Surge to cast spells in 2024
with
Like
.
Using Ready to cast the spell isn't casting the spell as normal, though. Nothing says that Ready is what casts the spell. When you...
Sep 30, 2025
Mort
replied to the thread
D&D General
Weapons should break left and right
.
Sure but if he doesn't like his choices, replacement is only a long rest away. The wizard isn't stuck here, like the fighter. 6 is...
Sep 30, 2025
Mort
replied to the thread
D&D General
Weapons should break left and right
.
5.24 has taken baby steps toward this with weapon masteries. There seems to be a mixed reaction on this board, but my groups certainly...
Sep 29, 2025
Mort
replied to the thread
D&D General
Weapons should break left and right
.
I haven't seen this mentioned in the thread yet (apologies if it was - longish thread) but: I always chafe a bit at calling the fighter...
Sep 29, 2025
Mort
reacted to
AlViking's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
It doesn't change anything. The fighter's thing is still going to be using a weapon to attack the enemy most rounds, it's just not...
Sep 29, 2025
Mort
reacted to
Hussar's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Or, as an alternative, give the fighter more options in combat. Instead of Attack, Attack, Attack, why not give the fighter... special...
Sep 29, 2025
Mort
reacted to
CreamCloud0's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
you'll be forcing the martials into situations with more options, but ultimately most/all of those options are going to be less fun and...
Sep 29, 2025
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