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Mort's latest activity
Mort
replied to the thread
Critical Role
Critical Role Campaign 4 Episode 4 is a High-Octane Rollercoaster
.
I haven't seen Taliesin be a spotlight hog at all - certainly not at the table. He just likes quirky characters with "dark" backstories...
Oct 26, 2025
Mort
reacted to
Clint_L's post
in the thread
Critical Role
Critical Role Campaign 4 Episode 4 is a High-Octane Rollercoaster
with
Like
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House of the Dragon is scripted. Each episode is about an hour. Each season is, what, 8 episodes? Ten? In the entire amount of time...
Oct 25, 2025
Mort
reacted to
BenjaminPey's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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So what are the characters doing in the camp, exactly? Aren't they here for something other than killing gobs? A treasure maybe ? One...
Oct 23, 2025
Mort
reacted to
Hussar's post
in the thread
D&D General
Settings of Hope vs Settings of Despair
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Like
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I elevator pitched a campaign a while ago based on The Wandering Village, if you’ve played that game. The village of the PCs is on the...
Oct 21, 2025
Mort
reacted to
Hussar's post
in the thread
D&D General
Settings of Hope vs Settings of Despair
with
Like
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@Remathilis - I feel much the same as you do. So, when I'm running my game, I want it to be a lot more hopeful to be honest. I'm...
Oct 21, 2025
Mort
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Out of curiosity, what's the age range? I tend to game with people over 40. Heck I'm the second youngest in my current group and I'm...
Oct 19, 2025
Mort
reacted to
overgeeked's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Sad
.
I have. Met them in droves when running 5E. It‘s one of the many reasons I quit running it. The players pushed to rest as often as...
Oct 19, 2025
Mort
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I apologize, the fact that you were specifically talking about short rest abuse WAS lost somewhere in there for me. That said, a...
Oct 19, 2025
Mort
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
What I was specifically thinking about was the (2014) DMG advice in Chapter 3 creating adventures: 2. Determine the Villain’s Actions...
Oct 19, 2025
Mort
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
The biggest one was the one you quoted right after me, and other posts from that poster.
Oct 18, 2025
Mort
reacted to
Paul Farquhar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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That’s back to “the rules are perfect, the problem is the players”. The solution, therefore, is to get rid of the players and the rules...
Oct 18, 2025
Mort
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
You have people, in this very thread, who discount the DMG guidance. Who say the encounter math is ALL that matters. And any attempt to...
Oct 18, 2025
Mort
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
These are the "only" options if we assume that each encounter is its own self contained unit. And if so, there are plenty of solutions...
Oct 18, 2025
Mort
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
But how would Mearls know about that? Not like he was a named author on the book or anything!
Oct 18, 2025
Mort
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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I agree that there are issues and I agree that a day of time passing often is not a meaningful cost, but I also do not think that any...
Oct 18, 2025
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