Recent content by Moving Pictures

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    AD&D 2E Fey, but Old Skool

    I have to convert everything anyway since I run a heavily bastardized version of 2e.
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    D&D General How do you really handle illumination in your games?

    Eliminate darkvision and infravision; re-introduce ultravision. Now you've got to have light sources for inside buildings, underground. Make "continual light" have a duration. I give it months; and I track when those things vanish. At low levels, it's funky. If you have rogues (either as...
  3. M

    Is My Campaign Going Too Fast?

    yes. This afternoon, we're doing session 33. XP based, no xp for money but xp for role-playing, missions, etc. PC Samurai - 4 NPC F3 PC Rogue - 4 PC Nature Cleric (Druid)/Ranger 3/3 PC Shaman/Ranger 3/3 They are JUST getting to the point where they are able to handle some nasty things, and...
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    D&D General One innovation per edition

    I generally do this already. For example, there were two different "I wanna go through a window opening" scenarios last session, one by a modest-dex ranger for a narrow window about 1.5 metres off the ground, the other by a high-dex rogue for a narrow window about 2.5m off the ground. In both...
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    D&D General A Way for Players to Roll Hidden Checks

    Everybody is overthinking things. 1) Before each session have players roll six d20s or whatever. Write them down. When a secret check needs to be done, select one of the player's rolls at random (d6). Problem solved. 2) Or, if your players are good role players, they will role play through the...
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    A Veteran Gamer’s Plea: Where’s the Large Print Option for TTRPG Rulebooks?

    I feel you. As an aside, I remember taking over as the editor for a community newspaper that used a non-serif font at about nine points. I changed that puppy the very first day... management freaked .... and then some of our older readers called to thank us. People don't think about these...
  7. M

    TSR Why would anyone want to play 1e?

    Same here, except I simply refer to it as equivalent fighter level.
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    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Hooboy. I think I'm about done for this thread. Bingo. Which is why I am a big-bad grognard meanie and don't allow evil PCs in my world. Bingo. And if you have mature, capable, intelligent players (and by gum, reading this thread, I realize I'm privileged to have fourof them), they will...
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    D&D General Potential paths of power

    This is so munchkin ...
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    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    That's so inflexibly wrong, I don't know how to begin to respond. I don't allow evil characters. Period. So no, you ain't playing a necromancer in my game. If that makes me a mean old blighter, well so be it. I think what a whole lot of people here are forgetting is that being a DM...
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    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    There are limits to disguises, and if discovery is highly likely to lead to "your character is lynched by a mob," its going to create challenges. Which then goes back to player/DM having a chinwag and maybe coming to a compromise.
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