Recent content by n4tune8

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    Redefining D&D 5E Classes and Skills 1

    This is a hack (in the sense of putting the axe through it and putting it back together in my way) of the D&D 5th Edition rules to include back skills (as opposed to a generic proficiency bonus) and limit the number of classes and multiclass combinations. Oh yeah, and spell points too. Use what...
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    Redefining D&D 5E Classes and Skills - Redefining D&D 5E Classes and Skills

    This is a hack (in the sense of putting the axe through it and putting it back together in my way) of the D&D 5th Edition rules to include back skills (as opposed to a generic proficiency bonus) and limit the number of classes and multiclass combinations. Oh yeah, and spell points too. Use what...
  3. N

    Redefining D&D 5E Classes and Skills - Redefining D&D 5E Classes and Skills

    This is a hack (in the sense of putting the axe through it and putting it back together in my way) of the D&D 5th Edition rules to include back skills (as opposed to a generic proficiency bonus) and limit the number of classes and multiclass combinations. Oh yeah, and spell points too. Use what...
  4. N

    Redefining D&D 5E Classes and Skills - Redefining D&D 5E Classes and Skills

    This is a hack (in the sense of putting the axe through it and putting it back together in my way) of the D&D 5th Edition rules to include back skills (as opposed to a generic proficiency bonus) and limit the number of classes and multiclass combinations. Oh yeah, and spell points too. Use what...
  5. N

    Redefining D&D 5E Classes and Skills - Redefining D&D 5E Classes and Skills

    This is a hack (in the sense of putting the axe through it and putting it back together in my way) of the D&D 5th Edition rules to include back skills (as opposed to a generic proficiency bonus) and limit the number of classes and multiclass combinations. Oh yeah, and spell points too. Use what...
  6. N

    Redefining D&D 5E Classes and Skills - Redefining D&D 5E Classes and Skills

    This is a hack (in the sense of putting the axe through it and putting it back together in my way) of the D&D 5th Edition rules to include back skills (as opposed to a generic proficiency bonus) and limit the number of classes and multiclass combinations. Oh yeah, and spell points too. Use what...
  7. N

    Redefining D&D 5E Classes and Skills - Redefining D&D 5E Classes and Skills

    This is a hack (in the sense of putting the axe through it and putting it back together in my way) of the D&D 5th Edition rules to include back skills (as opposed to a generic proficiency bonus) and limit the number of classes and multiclass combinations. Oh yeah, and spell points too. Use what...
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    Redefining D&D 5E Classes and Skills

    I updated the PDF, mostly Monk and Rogue clarifications.
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    D&D 5E Characters that annoy you (and/or the players who play them)

    I agree with those who said kender/gnomes and the players who like to play them. For some reason, to those players, annoying the other characters is the summum of fun.
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    D&D 5E Characters that annoy you (and/or the players who play them)

    Ouch, that is rough. I wouldn't be able to DM such a group.
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    Redefining D&D 5E Classes and Skills

    Thank you! Can you post what changes you made? I'm curious...
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    Redefining D&D 5E Classes and Skills

    I wish those giving this homebrew a negative rating could just explain what they don't like in the discussion.
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    Redefining D&D 5E Classes and Skills

    Thank you Mon for the XP/Laugh. I'm glad that you liked it, especially the little touches like "I work out". Choosing the right Mystic archetypes to cover spheres of influence that players might want took a long time and it is the part that was done last. I started with Fighter and mostly went...
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    Redefining D&D 5E Classes and Skills

    Yes, there is a set amount you get depending on your level. Check the "Skill Surge" column on the Rogue table in the document. You get them all back after a short or long rest. You inspired me to create another Rogue archetype, more combat oriented but not as sneaky. I added it to the google...
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    Redefining D&D 5E Classes and Skills

    Using 3E/PF skill points would totally go against bound accuracy, which I tried to respect. There is a way to screw with the system by taking, for example, all the options that give you +1 Melee as soon as you can (Half-elf or Human Soldier Fighter 1 / Monk 1 could in theory get +4 Melee at...
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