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Neonchameleon's latest activity
N
Neonchameleon
reacted to
Argyle King's post
in the thread
How many "steps" is too many?
with
Like
.
@Neonchameleon I don't mind "cinematic." I am of the belief that something can be cinematic while still maintaining some level of...
Jul 6, 2025
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Neonchameleon
replied to the thread
How many "steps" is too many?
.
It absolutely is. Just to explain Daggerheart HP, as we've gone into all hits do between 1 and 3hp of damage. Starting PCs have about...
Jul 6, 2025
N
Neonchameleon
replied to the thread
How many "steps" is too many?
.
The problems being solved aren't just Armour as DR; they are twofold: An effective "Armour as DR" that works satisfyingly (so armour...
Jul 6, 2025
N
Neonchameleon
reacted to
Jacob Lewis's post
in the thread
How many "steps" is too many?
with
Like
.
I do think initiative is relevant to this discussion—not as a digression, but as part of the broader question of how game mechanics...
Jul 6, 2025
N
Neonchameleon
replied to the thread
How many "steps" is too many?
.
I'm on team "How big is a step? If one of the steps is a square root I'm out!" I've the following basics for step size (and it's not as...
Jul 6, 2025
N
Neonchameleon
reacted to
Vael's post
in the thread
How many "steps" is too many?
with
Like
.
The other thing to consider is how easily can steps be short cutted? For example, a big roll in Daggerheart or 5e means I can often skip...
Jul 6, 2025
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Neonchameleon
reacted to
Arilyn's post
in the thread
How many "steps" is too many?
with
Like
.
I agree with @Ruin Explorer. Checking for hope/fear is too fast to count as a step. Checking for threshold levels was a little slow when...
Jul 6, 2025
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Neonchameleon
reacted to
dbm's post
in the thread
What do YOU plan on doing with Daggerheart?
with
Like
.
Just watch any fight in Age of Umbra. It’s very clear that the GM has the spotlight after a player fails a roll or rolls with fear. And...
Jul 6, 2025
N
Neonchameleon
reacted to
Ogre Mage's post
in the thread
What do YOU plan on doing with Daggerheart?
with
Like
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We plan to give the system a try for a campaign in a few months.
Jul 6, 2025
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Neonchameleon
reacted to
zakael19's post
in the thread
What do YOU plan on doing with Daggerheart?
with
Like
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Hm? The GM gets a turn/the spotlight back from players under the following conditions (spotlight/turn is synonymous): • Rolls with Fear...
Jul 6, 2025
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Neonchameleon
replied to the thread
What RPGs genres are lacking?
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That's because the Western is a nigh-on dead genre. I'd say if anything Westerns are overrepresented compared to their place in e.g...
Jul 6, 2025
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Neonchameleon
replied to the thread
What RPGs genres are lacking?
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You've Fate to your left, Savage Worlds to your right - two big (by non-D&D standards) RPGs in their day. Also Outgunned.
Jul 6, 2025
N
Neonchameleon
reacted to
John R Davis's post
in the thread
What do YOU plan on doing with Daggerheart?
with
Haha
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My PC after several sessions. Enjoy so far but I've run into a problem If you roll terrible you are doubly punished. Every roll was...
Jul 5, 2025
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Neonchameleon
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
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Oh I tend to agree, you need a personality/backstory which is compatible with the mechanical character, but the idea that a build has to...
Jul 4, 2025
N
Neonchameleon
reacted to
Seramus's post
in the thread
Daggerheart Releases Another Round of Playtesting, Including Two New Classes
with
Like
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I go both ways. An Haich-Pee A Hit Point
Jul 4, 2025
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