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Neonchameleon's latest activity
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Neonchameleon
reacted to
Campbell's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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Then why are you getting involved in a side discussion about the finer points of Apocalypse World?
Oct 11, 2025
N
Neonchameleon
reacted to
Gorgon Zee's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Sorry, that wasn't intended. The contrast was meant between a rule that aims at simulation (which is fun) and a rule that is aimed...
Oct 11, 2025
N
Neonchameleon
reacted to
Swanosaurus's post
in the thread
Daggerheart General Thread [+]
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Like
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I recently had the chance to play in a Daggerheart one-shot, and suprprisingly, I really loved it, especially the initiative system! To...
Oct 11, 2025
N
Neonchameleon
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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I think it's more than just this: it's also about increasing the proportion of play time spent on the stuff that matters to the...
Oct 11, 2025
N
Neonchameleon
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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I was honestly surprised to hear that some of the things that I listed were moving away from Micah's preferences, given that he is a...
Oct 11, 2025
N
Neonchameleon
reacted to
gban007's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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I didnt take Aldarcs stateme as trying for a gotcha, but to try and understand / confirm what style of gaming you like. If in a list of...
Oct 10, 2025
N
Neonchameleon
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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I'm not speaking solely about narrative games. I mentioned 5e D&D and OSR games. Please stop making everything about your gripe against...
Oct 10, 2025
N
Neonchameleon
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Once something has become a clock then it is canon. Before it appears on the table it's still draft. Not actually canon but still your...
Oct 10, 2025
N
Neonchameleon
reacted to
Thomas Shey's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Even without modern approaches to healing you had other elements that worked really, really oddly with the hit point model (falling gets...
Oct 10, 2025
N
Neonchameleon
reacted to
aramis erak's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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[snip] No, all I need for an NPC is their current motivations and current game stats. And half the time, the stats are overprep...
Oct 10, 2025
N
Neonchameleon
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
No you don't need all the prep. It's just useful. If you look at actors preparing for a role in a TV series they don't get all (or even...
Oct 10, 2025
N
Neonchameleon
reacted to
aramis erak's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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There's a warning about that... There's an undercurrent in AW, it's more explicit in DitV... "Every moment of play, roll dice or say...
Oct 10, 2025
N
Neonchameleon
reacted to
soviet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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I'm sorry, but this is why the 'dead horse' of hit points keeps being brought up. Because the assertion that the rules of D&D serve only...
Oct 10, 2025
N
Neonchameleon
reacted to
Seramus's post
in the thread
D&D 5E (2024)
The Great Wizard Extinction.
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It's pretty beneficial to have at least one person in the party with strong Intelligence skills. Being the "Exposition Person" is...
Oct 9, 2025
N
Neonchameleon
reacted to
TwoSix's post
in the thread
D&D 5E (2024)
The Great Wizard Extinction.
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The ideal usage of bless is to have a non-caster, or very limited caster, cast it to fill their otherwise unused concentration slot, AND...
Oct 9, 2025
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