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Neonchameleon's latest activity
N
Neonchameleon
reacted to
Umbran's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Because, as we all know, the internet only supports the extremes. We can embrace the broad space between "the GM is all-powerful" and...
Dec 11, 2025
N
Neonchameleon
reacted to
Aldarc's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
Yeah, I tend to think of HP in most TTRPGs simply as a "pacing mechanic," which is generally how they operate in video games too.
Dec 11, 2025
N
Neonchameleon
reacted to
Reynard's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
Then why do HP go up with level?
Dec 11, 2025
N
Neonchameleon
replied to the thread
What Does "Simulation" Mean To You? [+]
.
Fate points are only abstract in the sense their effect isn't specified until you use them. And are abstract in that way so they CAN...
Dec 11, 2025
N
Neonchameleon
reacted to
Reynard's post
in the thread
What Does "Simulation" Mean To You? [+]
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Like
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And this is why HP are not a sim tool: they change what they represent from moment to moment, monster to monster, encounter to...
Dec 11, 2025
N
Neonchameleon
reacted to
zakael19's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I was watching a GDC talk by one of the designers of Magic, and he was tossing out a number of lessons he’d learned over his 20 years...
Dec 9, 2025
N
Neonchameleon
reacted to
Umbran's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Pretty much this, yes. If setting lore doesn't impact play, a person playing is not likely to give that lore priority in their mind.
Dec 9, 2025
N
Neonchameleon
reacted to
Aldarc's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
This pretty much was the reaction of the more Sim-oriented approaches of RuneQuest and BRP. BRP basically exists because people thought...
Dec 9, 2025
N
Neonchameleon
replied to the thread
What Does "Simulation" Mean To You? [+]
.
Except that hit points don't represent damage. Things and people that are damaged are weaker and less capable. Hit points represent your...
Dec 9, 2025
N
Neonchameleon
replied to the thread
What Does "Simulation" Mean To You? [+]
.
If it's not fun it's not a good game. And I you've put your finger on an issue with simulationism - all we have is guesses backed by...
Dec 9, 2025
N
Neonchameleon
reacted to
Reynard's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
No. They ARE how much damage your can take before being taken out of play. They don't represent anything in the fiction, though. The are...
Dec 9, 2025
N
Neonchameleon
replied to the thread
What Does "Simulation" Mean To You? [+]
.
First Rolemaster is second in my sim game list (behind, of course, GURPS) and is definitely underappreciated. But the problem it has in...
Dec 9, 2025
N
Neonchameleon
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Dec 9, 2025
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Neonchameleon
reacted to
Parmandur's post
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Does Anyone Care? (Cosmere RPG)
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Like
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From Instagram, here is a photo of the 400 player Epic Stormlight Bronze Age module being run at Dragonsteel.
Dec 7, 2025
N
Neonchameleon
reacted to
Parmandur's post
in the thread
Does Anyone Care? (Cosmere RPG)
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Like
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So Brotherwise had their big panel about Cosmere games today, I heard some tidbits via Reddit but will share more here when they do an...
Dec 6, 2025
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