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Neonchameleon's latest activity
N
Neonchameleon
reacted to
Aldarc's post
in the thread
Worlds of Design: After the Apocalypse
with
Like
.
This is certainly one vision for what post-apocalyptic worlds should be but I hardly think it's the only one.
Dec 12, 2025
N
Neonchameleon
reacted to
pemerton's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
This resonates with me, even though the game of the RPG is very important to me. Because the game itself is a social thing, in the sense...
Dec 12, 2025
N
Neonchameleon
reacted to
zakael19's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Or just actual history, right? Im reading a fantastic book on medieval history and it makes a point of noting how often histories by...
Dec 12, 2025
N
Neonchameleon
reacted to
Bill Zebub's post
in the thread
What makes setting lore "actually matter" to the players?
with
Haha
.
Oh god do I feel the urge to cross the red line into current politics to refute that assertion...
Dec 12, 2025
N
Neonchameleon
replied to the thread
What makes setting lore "actually matter" to the players?
.
And I am disagreeing. I personally find that the WoD's lore is among the best of the 20th Century settings. But we've come a long way...
Dec 12, 2025
N
Neonchameleon
replied to the thread
What makes setting lore "actually matter" to the players?
.
The history of D&D especially in the TSR era. oD&D and Keep on the Borderlands is basically a fantasy Western with the orcs and co...
Dec 11, 2025
N
Neonchameleon
reacted to
Whizbang Dustyboots's post
in the thread
Will there ever be new editions of the major systems?
with
Like
.
Deadpool and Harley Quinn are some of the most popular characters in mainstream superhero comics today and both of them were created in...
Dec 11, 2025
N
Neonchameleon
reacted to
Umbran's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
The, "can't be bothered" is a characterization loaded with presumptions. I will repeat - the setting lore for a species is typically...
Dec 11, 2025
N
Neonchameleon
replied to the thread
What makes setting lore "actually matter" to the players?
.
I'll second that. Most D&D races that stay true to their racial characteristics are neither more nor less than a Star Trek (TOS) Planet...
Dec 11, 2025
N
Neonchameleon
reacted to
Umbran's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Yep. Like, you can write a novel, and never intend to publish it. But then questions of what the audience would think of it are moot...
Dec 11, 2025
N
Neonchameleon
reacted to
Umbran's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Hm. I am pretty sure you are wrong, in an "assuming the conclusion" sort of way. What is the point of the question? Why do we ask what...
Dec 11, 2025
N
Neonchameleon
reacted to
zakael19's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
A great example is how ethnically and culturally diverse even real-world rough historical analogues were. Travelers travelled, often...
Dec 11, 2025
N
Neonchameleon
reacted to
Umbran's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Leaving game-world history lore aside, for a moment... Lore, typically, speaks in generalizations - it presents stereotypes. Insisting...
Dec 11, 2025
N
Neonchameleon
replied to the thread
What makes setting lore "actually matter" to the players?
.
But who is saying that "Lore does not matter and reason for lore does not matter"? I might have missed someone but as far as I can tell...
Dec 11, 2025
N
Neonchameleon
reacted to
Bill Zebub's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I gotta admit I don't fully understand...or maybe 'sympathize with' is a better way of expressing it...the importance placed on...
Dec 11, 2025
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