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Neonchameleon's latest activity
N
Neonchameleon
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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I think that it is a real phenomenon but also a fading one precisely because making video games and mods scratches that itch far better...
Jan 12, 2026
N
Neonchameleon
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I think it's not just "design and prep" being the thing. There's also something about the experience of leading others through it: of...
Jan 12, 2026
N
Neonchameleon
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Absolutely. For me, it's up there with "trade offs" as a completely unhelpful framework for making sense of a voluntary leisure activity...
Jan 12, 2026
N
Neonchameleon
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Absolutely. The game is what happens at the table with all the players (minus holidays, illness, etc.). Design and prep is strictly a...
Jan 12, 2026
N
Neonchameleon
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Design and prep by the GM? I think that might be true of some games, but certainly not all. Any argument that says prep is more...
Jan 12, 2026
N
Neonchameleon
replied to the thread
What makes setting lore "actually matter" to the players?
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Interesting because to me BIG metaplot does arguably more to freeze a setting and thereby make it boring than merely having a lot of...
Jan 12, 2026
N
Neonchameleon
reacted to
zakael19's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
It's a common enough complaint that it clearly happens, I'm not denying that. I just haven't had the experience! Like I think I dumped...
Jan 12, 2026
N
Neonchameleon
reacted to
zakael19's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
Yeah, I've never had an issue with having enough fear to take the spotlight as the narrative requires in those few cases where players...
Jan 12, 2026
N
Neonchameleon
reacted to
Vael's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
Don't worry too much about "getting it right". I've been running a fairly trad Daggerheart campaign, because my experience is I've only...
Jan 12, 2026
N
Neonchameleon
reacted to
Reynard's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
One thing I noticed running a 6 player con game of DH is that more players reduces the number of players that easily hit the 3 Hope...
Jan 12, 2026
N
Neonchameleon
reacted to
zakael19's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
This is literally in the book, page 155.
Jan 12, 2026
N
Neonchameleon
reacted to
Imaro's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
D'ope. Thank you I'm not sure how I missed that... that is exactly what I was looking for. This is one of the reasons I love general...
Jan 12, 2026
N
Neonchameleon
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I can see myself using the setting, for sure, but not the rules. It's been a long time since I wanted cereal that crunchy.
Jan 12, 2026
N
Neonchameleon
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I think 'serving' is a terrible way to characterize RPG play. I think it's more useful to start with the idea that everyone at the table...
Jan 12, 2026
N
Neonchameleon
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Modern is not necessarily better. Modern is necessarily fresher and modern games come with subjects that haven't been chewed to death...
Jan 12, 2026
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