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Not a Decepticon's latest activity
N
Not a Decepticon
reacted to
CreamCloud0's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
1) because every new player is directed to the fighter to start with because it is stereotyped as the 'simple class.' 2) because it...
Monday at 6:37 PM
N
Not a Decepticon
reacted to
CreamCloud0's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
yes this does look comedic to me but what i also see is that there are only two actual weapons in the scene, the knife(which spends the...
Monday at 6:37 PM
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
But you realize this works in reverse too, right? That if Fighter had BM maneuvers by default, people could jsut tell you that if you...
Monday at 6:10 PM
N
Not a Decepticon
reacted to
AlViking's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
First, that's a monk. Second, why did he drop his perfectly good knife? If a player wants to do this? Play a monk. Perhaps take the...
Monday at 6:06 PM
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
Yes, especially that part when the guy swings at the air and these morons fall on their asses out of sheer terror. No, it just makes...
Monday at 6:06 PM
N
Not a Decepticon
reacted to
Paul Farquhar's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
If you don’t have the technology to make a durable sword, then you don’t make swords. Obsidian swords are perfectly durable in a...
Monday at 5:48 PM
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
Which was entierly based on being a comedy.
Monday at 5:48 PM
N
Not a Decepticon
reacted to
Jefe Bergenstein's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
If a master swordsman breaks their blade 3 times as often as a novice, that ain't V-tude.
Monday at 5:32 PM
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
First of all, I know it is not your preference, that part was replying to another user, so I don't get why you took it personally...
Monday at 5:28 PM
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
But do you realize your own hypotethical makes the game look like a comedy of errors and festival of incompetence, more in place in a...
Monday at 5:18 PM
N
Not a Decepticon
replied to the thread
D&D General
Weapons should break left and right
.
But it is because a well-maintained weapon will last much longer, and in this case enforcing weapons breaking left and right just makes...
Monday at 5:17 PM
N
Not a Decepticon
reacted to
Paul Farquhar's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
It's not a strawman, it's perfectly valid. Breathing, walking, cooking, fetching water, eating, pooping, laundry, hunting, cleaning your...
Monday at 5:16 PM
N
Not a Decepticon
reacted to
Paul Farquhar's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
This is the 5e forum. Older editions forum is this way: D&D Older Editions, OSR, & D&D Variants
Monday at 5:00 PM
N
Not a Decepticon
reacted to
Maxperson's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
I've seen this attempted numerous times over the decades, including by myself a few times during 1e. In all that time and in all those...
Monday at 5:00 PM
N
Not a Decepticon
added the media item
1759161003565.jpeg
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General
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Monday at 4:58 PM
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