Recent content by Nytmare

  1. Nytmare

    Why do so many campaigns never finish? Genuinely curious what others think

    It's never this for me, my players are always where the game falters and fades away.
  2. Nytmare

    Let's talk about "plot", "story", and "play to find out."

    Which would cement it even more solidly in the camp of metacurrency, since the character was not stressed at all between the point where the flashback occurred to the point where the flashback... flashed back(?) from, right? I mean, I hate the fact that meta-anything in RPG circles has...
  3. Nytmare

    Let's talk about "plot", "story", and "play to find out."

    Is Stress in FitD games not considered a metacurrency? The player is using a resource the character is unaware of to retcon the narrative? It's not like the character has a magical chrono-rewind button that they're hitting.
  4. Nytmare

    So what's the deal with solo gaming?

    The only solo gaming I've enjoyed are the world buildey, journaling and mapping styled games. Oracle and (shudder) AI GMs frustrate and infuriate me in equal parts. What I want out of playing an RPG is that human collaboration. Ersatz versions of that just make me miss playing with other...
  5. Nytmare

    Describe your last rpg session in 5 words

    Went fishing. Realized we're vampires. [The card-LARP Tacklebox is a wild freaking ride. It's not going to be for everybody, but when it hits it really really hits.]
  6. Nytmare

    Let's talk about "plot", "story", and "play to find out."

    Will someone please start a new thread so that we don't have to have this conversation for another 30 pages?
  7. Nytmare

    Weather Matrices for Real Locations [Simulationism]

    https://www.almanac.com/weather/longrange/IL/chicago
  8. Nytmare

    Weather Matrices for Real Locations [Simulationism]

    Back when I cared about such things, I just went the Farmer's Almanac route, and used historical weather data. Nobody's going to notice if you cheat and use November 18th's weather data from 1986 for November 18th, 2032.
  9. Nytmare

    Let's talk about "plot", "story", and "play to find out."

    ( I know how the weirdos who jump up on the counter and throw a temper tantrum because they can't get Szechuan sauce anymore would vote... )
  10. Nytmare

    Let's talk about "plot", "story", and "play to find out."

    That's the thing though, "good" arguments rarely evolve organically from spurious conversation. They need to be crafted. Speeches are written, compelling dialogue in a book or movie or TV show are worked and reworked and polished till they shine. Gameified processes built off frameworks of...
  11. Nytmare

    Let's talk about "plot", "story", and "play to find out."

    There's a whole lot of difference between "you can describe what this magic spell looks like however you want, the special effects don't matter, just the numbers" and a game that says "here are some numbers, what explanation for these numbers makes the most sense if you consider everything that...
  12. Nytmare

    Let's talk about "plot", "story", and "play to find out."

    The fiction isn't "just flavor" though, it's the backbone of the experience? It is how close something is to happening. How likely. An empty gun sitting forgotten on a shelf isn't as flavorful as a loaded gun that everyone thinks is a toy, being swung around a frat party by a chimpanzee in...
  13. Nytmare

    Let's talk about "plot", "story", and "play to find out."

    One thing I often like to suggest to people who... I don't know feel daunted by the prospect of having to invent a bunch of stuff on the fly to run games like that, is that they're not going into those situations with a blank page and an empty tank. Consequences arise naturally from the...
  14. Nytmare

    Distinct Game Modes: Combat vs Social vs Exploration etc...

    In a traditional system, you can replicate gripping and exciting dialogue by mistake. In a system built with the mechanics and structure that writers of gripping and exciting dialogue scenes use, you are more likely to produce (in structure if not quality) the same kinds of gripping and...
  15. Nytmare

    Distinct Game Modes: Combat vs Social vs Exploration etc...

    If you are able to point to a film with gripping, and exciting dialogue scenes, where several people are involved in an argument or in trying to win someone over to a different point of view; then you have to realize that that scene structure is completely gameable and can exist within an RPG...
Top