This idea was sparked by a post over on the What Does the RPG Hobby Need Now? thread.
At first, superheroes and Borg games might seem like a perfect mismatch. But I think you could do a lot with the idea. And others already have. There's already a few superhero Borg games out there.
To me...
Yeah. I absolutely love what are effectively one-and-done RPGs. Not necessarily only one book or product, but you have everything you actually need in one book. And the lighter the better. Pirate Borg is a gold standard as far as I'm concerned. The rules are basically summed up in the back end...
Both great reasons to make casting from scrolls like 4E rituals. Long casting time and expensive components.
Something like a check to cast even as a ritual and 1000gp per spell level should about line up right.
You could even make rituals a mini game or skill challenge. Multiple rolls...
Wow. Great question. Huge and sweeping.
What's missing? Just about anything that's not directed at predominantly white, middle-class guys with lots of disposable income and heaps of free time.
Getting into the hobby? Cheaper books, less reliance on expensive on-ramping materials, lighter...
He’s still a working artist. You can find his art mostly in the OSR. DCC RPG recently did an alt cover from him for their core book. A dust cover for Dungeon Denizens. A DCC module or two. An alt cover for Old-School Essentials. One or more editions of Swords & Wizardry has an Otus cover...
Same. Otus is my gold standard for fantasy art. His piece in the Cthulhu section of Deities & Demigods is amazing.
When I use the B/X cover piece as my avatar I center the doorway in the background because as much as the action in the foreground grabs my attention, I’m obsessed with that...
There was a similar thread a few years ago.
D&D 5E - [+] What can D&D 5E learn from video games?
Three systems I’d like to see are dynamic difficulty, FF14’s class switching, and WoW-style specialization switching.
Dynamic difficulty is where the difficulty changes based on how well you’re...
My first time running D&D was a wonderful disaster. Absolute learning & teaching moment.
I tried to run a module. I say tried because the players immediately zigged when they needed to zag. Immediately as in the first five minutes of the first session. All the money and time prepping it went...
It also takes awhile to train the thing in unusual combinations. I default to dark-skinned women when writing prompts so it's more used to pulling from those kinds of references.
The woman's description is: "A dark-skinned woman stands guard. She's wearing armor and carrying a battle axe. She...