Recent content by overgeeked

  1. overgeeked

    Horror general thread [+]

    Two more Weird War Tales issues and a long novel. Weird War Tales 22. Wings of Death. WW2. A French Baron has his chateaux bombed by Germans and seeks revenge. He’s an expert in bats so devizes the bat bomb. This is a real thing from history but the details are changed. Someone else invented...
  2. overgeeked

    Pineapple Express: Someone Is Wrong on the Internet?

    Scars make for better stories than tattoos.
  3. overgeeked

    People can stop complaining about "historically inaccurate foods" in their RPGs now

    Sausage has been around a long, long time. https://en.wikipedia.org/wiki/Sausage#History
  4. overgeeked

    People can stop complaining about "historically inaccurate foods" in their RPGs now

    Good. Unless the game, story, etc is specifically about cooking and that lack of availability, I couldn’t care less about those details.
  5. overgeeked

    RPG CROWDFUNDING NEWS – Mythic Legions, Godzilla, Temeraire, and more

    My wife loves Meow Wolf and knowing that I excitedly told her about the Kickstarter. But she has less than zero interest in this. The Godzilla RPG does look interesting. The card mechanics look solid. I hope the kaiju vs kaiju system is robust as that’s the majority of what I imagine people...
  6. overgeeked

    Wolfenstein TTRPG Coming From Modiphius

    The solution is simple. Either find players who’re okay with this as a possibility or stop forcing those kinds of story beats on players who aren’t interested.
  7. overgeeked

    People can stop complaining about "historically inaccurate foods" in their RPGs now

    Amen. Unless a game is based on real-world history and harps on how historically accurate it is, then historical accuracy is irrelevant.
  8. overgeeked

    Matt Colville discusses details of MCDM

    For some context on that pay rate... The RPG freelancing I did back in the early 2000s paid about 4¢/word. And did not pay for revisions. Asimov's, one of the most famous sci-fi magazines in the world, pays 8-10¢/word.
  9. overgeeked

    Horror general thread [+]

    Two more Weird War Tales issues. But first. Damn do I love this comic. As much as I love Tales from the Crypt, that’s mostly from the excellent TV series on HBO in the late 80s and early 90s. The comics are good, but the really great stories are spread out across dozens of issues and 5-6...
  10. overgeeked

    Pineapple Express: Someone Is Wrong on the Internet?

    Yes, that's one of the million reasons why you play games with simpler rules.
  11. overgeeked

    Vampire the Masquerade: Love the setting but not the system

    Yeah. The system is not designed for that style of play despite being played rather famously as superheroes with fangs, leather trench coats, and katanas. It was apparently designed as a personal horror and political intrigue game. Go figure. Savage Worlds with the Horror Companion is probably...
  12. overgeeked

    Is "finding the right players" a solvable problem, or just luck?

    It’s mostly luck. Session 0s help a bit, but they’re not the cure all many seem to think. Just look at discussions on here. People argue endlessly about the definitions of words. Sometimes really important words in the context of RPGs. Like agency, railroading, character-driven campaign...
  13. overgeeked

    Horror general thread [+]

    Two more Weird War Tales issues. Weird War Tales 18. This issue has two longer stories rather than three shorter ones. Captain Dracula. WW2. A US captain in Italy finds a woman and estate that feels oddly familiar. They are distant cousins. But the cousin he meets is a vampire and turns him...
  14. overgeeked

    Pineapple Express: Someone Is Wrong on the Internet?

    It wasn’t a bad idea. It just wasn’t for everyone. It made money. For most people that’s the only measure of quality.
  15. overgeeked

    Dragonbane general thread [+]

    If it’s powerful enough to squish you, it’s powerful enough to hold you there. No idea on the “strength” of that, what it would take to break free, etc. I tend to come at these kinda things from an in-world POV rather than game mechanics.
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