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Parmandur's latest activity
Parmandur
reacted to
Paul Farquhar's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
with
Like
.
Preventing resting is a really bad way (and boring, since it means having a lot of boring low stakes fights rather than a small number...
Jan 20, 2026
Parmandur
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
.
It's really neither hard nor artifical in my experience. And avoiding Encounters to achieve their goals is fun.
Jan 20, 2026
Parmandur
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
.
They can try trading the published Adventures.
Jan 20, 2026
Parmandur
reacted to
Paul Farquhar's post
in the thread
Wizards Hires Erin Roberts as Game Designer for D&D
with
Like
.
I have to confess that I haven't really looked closely at Godsbreath, I skipped that adventure because levels. My favourite setting from...
Jan 20, 2026
Parmandur
reacted to
Paul Farquhar's post
in the thread
Wizards Hires Erin Roberts as Game Designer for D&D
with
Like
.
Setting aside the wierd expectation that a magic space station floating in magic hyperspace should be realistic, you do realise that the...
Jan 20, 2026
Parmandur
reacted to
FitzTheRuke's post
in the thread
Wizards Hires Erin Roberts as Game Designer for D&D
with
Like
.
I'll back your right not to like it, but... "realistic"? It's a floating gathering point in the Astral Sea... of course it's not...
Jan 20, 2026
Parmandur
reacted to
Lalato's post
in the thread
Wizards Hires Erin Roberts as Game Designer for D&D
with
Like
.
I honestly don't know who reports to who, but I welcome more info. Thanks.
Jan 20, 2026
Parmandur
replied to the thread
Wizards Hires Erin Roberts as Game Designer for D&D
.
Small note, Bilsland would be above Arman and Herman, being the head of day to day operations at the D&D Franchise tram. Dan Ayoub is...
Jan 20, 2026
Parmandur
reacted to
Lalato's post
in the thread
Wizards Hires Erin Roberts as Game Designer for D&D
with
Like
.
This was the list I pulled together in the James Haeck thread. Now we can add Erin Roberts to it.
Jan 20, 2026
Parmandur
reacted to
Marc17's post
in the thread
D&D General
Hypothetical: D&D without ability scores (or bonuses)
with
Like
.
Seems removing the ability scores and bonuses would make the PCs a little bit less powerful and even less differentiated from each...
Jan 20, 2026
Parmandur
replied to the thread
Wizards Hires Erin Roberts as Game Designer for D&D
.
Yeah, Crawford and Perkins leaving room at the top seems to have allowed fresh people to step in, ot any sort of gloomy wind down or...
Jan 20, 2026
Parmandur
replied to the thread
Wizards Hires Erin Roberts as Game Designer for D&D
.
God's breath is honestly one of the coolest things D&D has done in a long time, I would love to see it fleshed out more, and see what...
Jan 20, 2026
Parmandur
reacted to
Chaltab's post
in the thread
Wizards Hires Erin Roberts as Game Designer for D&D
with
Like
.
I feel a lot better about Chris and Jeremy's departure seeing that they're hiring a lot of new blood that's done good work. Still don't...
Jan 20, 2026
Parmandur
reacted to
sevenbastard's post
in the thread
Wizards Hires Erin Roberts as Game Designer for D&D
with
Like
.
Excited to see the new direction with all these changes.
Jan 20, 2026
Parmandur
reacted to
bedir than's post
in the thread
Wizards Hires Erin Roberts as Game Designer for D&D
with
Like
.
There's also some new and promotions at the higher strategic levels (Bilsland and others). It feels like this one of those raising the...
Jan 20, 2026
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