It has been discussed before that assassins need to have some way to block resurrection.
But this ain’t easy - NPCs don’t get feats.
And, of course, whilst you only need four PC class levels to qualify for this, you might want to hold off, lest the being who was expecting those souls sends an...
Not really, no. I only go to known well established sources. Far too easy to be sucked down a rabbit hole if you aren’t very careful.
EN World is not free of course, it exists to sell stuff.
They have never designed around multiclassing, they have always been caveat emptor. But it would do no harm to suggest the attack be switched to strength in the feedback.
I wouldn’t read a free magazine. If someone goes to the effort to make something for free it’s because they have an axe to grind.
I would be interested in a modestly priced magazine that paid its contributors.
It was in Decent to Avernus before it was in BG3. Destroy a soul to power your car. I smell a metaphor.
Since more people are familiar with D&D lore through BG3 than through the tabletop game, it carries more weight.
So what? I don’t see a problem. Being a lich isn’t supposed to be nice.
You destroy it if you use it to power one of the vehicles or Karlach's heart. Players can choose to free the soul (not implemented in BG3). It's up to them, just as they can choose not to be a lich. I don't see the problem.
The idea that there is a part of a being that normally goes to one of the outer planes on body death is pretty established in the D&D multiverse. The idea that you can capture and use it as an energy source is also established. Soul Coins aren’t just in Decent to Avernus, they are in BG3, which...
I didn’t say it was for a Book of Vile darkness, I said it was for a book featuring both light and dark paths. Possibility “Champions” themed. Good paths next month.
As others have said, one thing we know is it is far too late for it to be in Ravenloft, which is probably already at the...
As is destructive wave (if expensive) and trample (hint - move back and forth over the same enemies). The poison aura and AoE healing are good too. The spell list could do with tweaking to give a few more good options - I would add Bark Skin, Thunderwave and Dragon Breath.
The thing to realise...