Statistically, this would be the most likely occurrence, given that FR has so much lore that two people are unlikely to hit upon the same bits - unless you conspire with them ahead of time of course.
The various stat blocks for dragons are designed to be fought against, they are not suitable as party members or pets.
The dragonrider subclass was a much better approach for this type of campaign. What is really needed is a dragonrider subclass for each base class, or at least all the non-full...
You should try to get to the bottom of why this is, not get cross. They may have impaired hearing, the may have ADHD and struggle to concentrate on what you are saying, etc.
Visual aids and props are useful for conveying information to people who may struggle to assimilate the spoken word.
Close as reasonable in a crpg, but it’s real time with pause.
Nope, it’s awful!
But not for people who don’t like “circus troupe” parties, since the available companions include a red wizard, a spirit bear, a undead abomination of massed spirits, a half angel and a sexy hagspawn.
The toolset...
Pounds money, not pounds weight. It’s like “Pony” etc.
Also, that’s a US ton. There is also a metric ton (sometimes spelled tonne) 1000 kg and the British ton (long ton) 2240 lb.
Indeed, to me it feels too well trod, and almost like sacrilege to not use Ed's own stuff. I haven't read FR: AiF yet, but I would be more inclined to lift the elements I liked from the Dalelands chapter and relocate them into one of the less well trod areas of the FR (it's huge, there are lots...
Not so much - the Sword Coast is a very large area, it's easy to find places that are not Baldur's Gate, Waterdeep or Neverwinter.
Also, Sword Coast has contributions from many authors, Dalelands is very much dominated by one - Ed Greenwood. Hence the Disney reference. There are lots of theme...
The question I get asked most frequently is “how high is the ceiling?”, but things like “is there a drawer in the desk?” “What time is it?” and other environmental details get asked about quite often. Lore type questions tend not to come up much.
My players are very good at setting aside...
Let’s break this down shall we:
1) email: people get hundreds of emails every day, so they have learned to ignore anything that doesn’t come from the boss saying “if I don’t have that report on my desk by 9am you’re fired!”;
2) reading: if reading was a good way for people to learn things they...