Recent content by Paul Farquhar

  1. Paul Farquhar

    Giant He-Man Lightning Rod installed in Sao Paulo

    I assume they set up a camera to catch any strikes.
  2. Paul Farquhar

    D&D 5E (2024) ReReview: Artificer

    Multiclassing rogue. Although in the updated version, the ability to switch armor mode on the fly is useful in heist type scenarios.
  3. Paul Farquhar

    Giant He-Man Lightning Rod installed in Sao Paulo

    I did have a cat who used to build up a lot of static, so every time I pointed at his nose he got hit by a spark.
  4. Paul Farquhar

    Giant He-Man Lightning Rod installed in Sao Paulo

    The "I have the Powah!" transformation sequence involves lightning VFX.
  5. Paul Farquhar

    Dungeons & Dragons releases Villainous Options playtest

    I would call it a feature (of D&D), not a problem. In D&D, the story of the class comes first, and the abilities are chosen to fit the story. Subclasses (kits/prestige classes in other editions) further focus the story. Bad subclasses are ones that don't have a clear story. This Hellknight...
  6. Paul Farquhar

    Dungeons & Dragons releases Villainous Options playtest

    This is pretty much Darth Sion from KotOR2. And what is different about it is the flavour of the abilities. You don’t want smite - aside from theme it’s mechanically bad for monks, who have better things to do with bonus actions, you don’t want a steed, you don’t want Bane - since the...
  7. Paul Farquhar

    Dungeons & Dragons releases Villainous Options playtest

    The Death Knight used to be a subclass, it was called Oathbreaker. The issue was, in order to tell a story of a character falling from grace you needed to use an obscure DM-facing optional rule for changing subclasses. Using feats is pretty much the same as a subclass, but can be tacked on to a...
  8. Paul Farquhar

    D&D 5E (2024) The Price of a Soul (Lich Path problems)

    This goes into both philosophy and etymology. As most people know, the word "lich" is just an old word for corpse, applying it to an evil undead spellcaster is a D&D-ism. However, the concept of the evil undead spellcaster without the name was a well established fantasy trope well before D&D...
  9. Paul Farquhar

    Dungeons & Dragons releases Villainous Options playtest

    There is optional, and there is optional. You need to pick one, and Find Steed is by far the best, especially if you don’t have spell slots.
  10. Paul Farquhar

    Dungeons & Dragons releases Villainous Options playtest

    Different code, different tropes. You could have a dark path suitable for a monk, but it needs to be different from the death knight, with its focus on knightly tropes like wrathfully smiting enemies with a big sword and galloping around on a fiendish horse. Death Knight is an example of a dark...
  11. Paul Farquhar

    Dungeons & Dragons releases Villainous Options playtest

    Yeah, made a bunch of suggestions for the titan, suggested a fix for warlock liches being broken after level nine and red lighted hell knight and demon sorcerer for being dull.
  12. Paul Farquhar

    Dungeons & Dragons releases Villainous Options playtest

    Way to completely miss the point. As already pointed out, death knight is a role playing choice . It has nothing to do with mechanics, it’s the story that is important. It’s the story of a character who falls (and is possibly redeemed) from a code of chivalry. Ergo, it’s the fluff of the class...
  13. Paul Farquhar

    D&D 5E (2024) The Price of a Soul (Lich Path problems)

    So is assassintion. And is generally reserved for heads of state and the like, who have no problem accessing the funds required.
  14. Paul Farquhar

    Dungeons & Dragons releases Villainous Options playtest

    Clerics become liches. It’s mentioned in the 1st edition monster manual. Who should it, they are not knights? Different classes are different. Making all classes the same, devoid of any lore or fluff, is what blandification is. If you don’t want class choice to have any significance you can...
  15. Paul Farquhar

    Dungeons & Dragons releases Villainous Options playtest

    That’s going to be difficult to time, as we saw with BG3 tie-ins. Not allowing for delays in video game development leads to poor quality products being released.
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