Recent content by PaulSC

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    How have XP awards changed?

    To clarify the 3.5 procedure: For each character in the party -> Calculate total experience as if average party level equals their level -> Divide this total by the number of party members -> That's the share for that character The effect is as described above. Characters of lower levels...
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    Help with fight setup

    The party is within a dungeon at the time. Caverns built by dwarves long ago. I'm looking for an area that's fairly wide open (for both groups). I believe that the party will not have flight capability at the time. However, I'd like to avoid line of sight for spells like fireball and missile...
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    Help with fight setup

    Here's the tactical setup I want: I want the party to face off against the evil heroes in a grand battle. I'd like the party to know the battle is coming the following day (so they can prepare spells, etc). Then I'd like there to be a fixed number of rounds for buffing (for both sides) before...
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    Is the Spiked Chain really a Two-Handed Melee Weapon?

    I second the sentiment, Legildur. I've made that very Monk (Combat Reflexes, Improved Trip, EWP-Spiked Chain, Power Attack) to square off against my players, and I'm curious to see whether he's overpowered or what. Mostly I expect him to serve as a wake-up call as to what sorts of things are...
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    Eagle's Splendor WRT lay on hands

    The paladin would need to fully exhaust his Lay on Hands ability for the day to take full advantage of it. The way I see it you keep track of total usage of Lay on Hands and compare it to whatever the current CHA bonus dictates as a maximum. You can get extra use of Lay on Hands while Eagle's...
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    weapon size and damage

    Just to be more specific the two listings tell how much damage a Small-size and Medium-size version of the weapon would do. The same physical weapon in the hands of a small or medium sized wielder does the same damage; however, you then have to consider that "wrong-size" to hit penalties and...
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    Is the Spiked Chain really a Two-Handed Melee Weapon?

    Well at least it's not a double weapon (despite how it looks in the PHB). :) While I'm at it, what is the "reach" of the spiked chain when under the effects of "enlarge person"? A quick check of the PHB reveals that normal "large reach weapons" can attack at 15' or 20' (but not 5' or 10') -...
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    Is the Spiked Chain really a Two-Handed Melee Weapon?

    Specifically, does the spiked chain (exotic weapon) really grant the normal two-handed weapon bonuses - 1.5 STR Bonus to damage and +2 Damage per -1 to hit from Power Attack? I only ask because it somehow feels wrong to me. I solicit the opinions of people who have used (or been abused by)...
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    Question on EXP

    The formula for the total experience at the level break at level N is: N*(N+1)/2 So the minimum EXP for level 50 would be: 49*50/2 = 1,225,000 They would then need 50,000 EXP to make it to 51st at 1,275,000. I find it hard to believe that your group wouldn't have more fun starting over or...
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    Tumble, Jump, and Falling

    Synergies So it looks like we have votes for A and C. Hooray for clarification! I'm well aware of the mutual synergies that Tumble and Jump share. I'd state: D) Treat one of the two skill checks as "aiding" the other - having a DC 10 check on one skill provide a +2 bonus on the other. I...
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    Tumble, Jump, and Falling

    A character with Tumble and Jump skill wants to jump from a 20 foot building. Which scenario is correct: A) He can choose to attempt either the Tumble or Jump check (both DC15) to reduce the fall to 10 feet. B) He can attempt both the Tumble and Jump check, and succeeding at either check...
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    Circlet of Persuasion and Turning

    Thanks! I somehow missed the Phylactery in my (re)reading of the 3.5 DMG/SRD. This is a largely similar effect to the one I was looking for (exchanging the extra turning attempts per day that increased charisma would cause for the ability to effect higher HD creatures) Would this item effect...
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    Circlet of Persuasion and Turning

    So the circlet (4,500gp value) provides a +3 Competence bonus on "Charisma-based checks". Does that help a cleric's turning ability in any way? The to get the "complete" +3 bonus on "all things charisma related" you'd need the +6 Cloak of Charisma (36,000gp). Assuming that the circlet is of...
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