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Pedantic's latest activity
Pedantic
reacted to
TwoSix's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
Oh, I definitely think the result of an arbitrary algorithm still counts as a simulation. Any one of the 5 billion planets generated...
Dec 5, 2025
Pedantic
reacted to
Celebrim's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
Simulation means to me that we take seriously the imagined fictional universe as a real place and we try to imagine and inform the...
Dec 5, 2025
Pedantic
reacted to
TwoSix's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
I think it's a little deeper than that. A lot of the support for simulationism comes with the attached idea of "I want to feel like...
Dec 5, 2025
Pedantic
reacted to
TwoSix's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
That would be how I think of them, yes. They're designed mechanics to avoid even the appearance of "contrivance". From many years of...
Dec 5, 2025
Pedantic
reacted to
TwoSix's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
I don't think about simulationism in TTRPG as really about "modeling". To me, it's more about introducing procedures into play that...
Dec 5, 2025
Pedantic
reacted to
Umbran's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
To me, simulation is (mostly) creation/use of a systematically-driven model of something. The thing being simulated may not have much...
Dec 5, 2025
Pedantic
reacted to
Thomas Shey's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Its more the kind of kind of repeated hand-wringing about it that gets a little odd, man. I mean, my taste in game design isn't exactly...
Dec 4, 2025
Pedantic
reacted to
Neonchameleon's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Then you're reading the wrong fantasy. The Discworld, Earthsea, and the Curse of Chalion series all say hi.
Dec 3, 2025
Pedantic
reacted to
InVinoVeritas's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
For lore to matter, it must affect players' decision making. Which means that the decisions made must be different from what they would...
Dec 3, 2025
Pedantic
replied to the thread
Immersion?
.
We're already running into definitions. I prefer to understand immersion as a scale that measures the distance between character and...
Dec 3, 2025
Pedantic
replied to the thread
Pineapple Express: Someone Is Wrong on the Internet?
.
I had no grudge against Minnesota until I learned this. I could even have understood a different bird.... But there's a whole extra...
Nov 29, 2025
Pedantic
reacted to
el-remmen's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Like
.
I hate that the people i might be most in agreement with also express their opinion in ways that make me rethink if I should agree...
Nov 29, 2025
Pedantic
reacted to
Thomas Shey's post
in the thread
Worlds of Design: The Hierarchy of Authenticity
with
Like
.
I think the problem here is "believability" is a moving target, not only on the viewer, but on genre and setting. Things that might be...
Nov 29, 2025
Pedantic
reacted to
payn's post
in the thread
New "Stargate" series announced
with
Like
.
See, I didnt think it needed a villain. Really it needed situation of the week. The separatist group was a great example of the kind of...
Nov 21, 2025
Pedantic
replied to the thread
New "Stargate" series announced
.
I admit, I was expecting something more inspiring than a zoom call here, but this is good news! I was pretty disappointed in Universe...
Nov 19, 2025
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