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pemerton's latest activity
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pemerton
replied to the thread
D&D General
Settings of Hope vs Settings of Despair
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I don't think that JRRT's work suggests that "the world sucks, people suck, etc". His work is optimistic, and that optimism is...
Oct 27, 2025
P
pemerton
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Well, if bows make the Goblins tougher, then shouldn't that increase their CR? I mean, isn't CR meant to be a (rough but not worthless)...
Oct 26, 2025
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pemerton
reacted to
SkidAce's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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As a side note; We only allow them (bolded) to choose from the PH. Anything else is "faith or esoteric knowledge" from specialized...
Oct 26, 2025
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pemerton
reacted to
Minigiant's post
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D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Quantum allies then? They have allies within distance when you go 8 encounters and are spent as well as when you do 3 encounters and...
Oct 26, 2025
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pemerton
replied to the thread
D&D General
Settings of Hope vs Settings of Despair
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I've often made this point about Planescape. But D&D doesn't have to be played with this sort of nihilistic cosmology.
Oct 25, 2025
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pemerton
reacted to
M.L. Martin's post
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D&D General
Settings of Hope vs Settings of Despair
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Not quite, but Tolkien looked for that ultimate triumph as both originating in and ending beyond the circles of the world. Cf. the...
Oct 25, 2025
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pemerton
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
In classic D&D, clerics as well as MUs can undertake spell research, and thereby create spells that only they know (unless they choose...
Oct 25, 2025
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pemerton
reacted to
Yaarel's post
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D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Indeed, narratively, one can have For my D&D style, I want magic to relate to the psychological state of the mage. Being confident or...
Oct 25, 2025
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pemerton
reacted to
Yaarel's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Love
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Are you comfortable with a long rest refresh when leveling up? When a player chooses a "deep rest" during the encounters of the level...
Oct 25, 2025
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pemerton
reacted to
Yaarel's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Currently, for the long rest classes, I have been counting encounters until the next level. Most levels are fifteen. There is only one...
Oct 25, 2025
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pemerton
reacted to
Autumnal's post
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D&D General
Why Enworld should liberate D&D from Hasbro
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Wow
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You can’t always be ideologically neutral. Take questions like “Is this group of people we’re considering selling to a bunch of...
Oct 25, 2025
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pemerton
reacted to
lichmaster's post
in the thread
Level Up (A5E)
Removing Pointless Death (+)
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There are many narrative ways to overcome this. In my oldest campaign I had the party encounter a demon that was much stronger than...
Oct 25, 2025
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pemerton
reacted to
TwoSix's post
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Level Up (A5E)
Removing Pointless Death (+)
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It's a fairly major issue in this particular case, since wererats in A5E are hellaciously punishing compared to 2014 wererats. I mean...
Oct 24, 2025
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pemerton
reacted to
lichmaster's post
in the thread
Level Up (A5E)
Removing Pointless Death (+)
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One way I found to make combats more engaging and less swingy (to the extent possible by D&D) is to use alternating initiative. This...
Oct 24, 2025
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pemerton
reacted to
Distracted DM's post
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Level Up (A5E)
Removing Pointless Death (+)
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I don't think any of my players would choose that Permanent Injury option if it meant it was ... permanent. They'd most likely chance...
Oct 24, 2025
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