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pemerton's latest activity
P
pemerton
reacted to
zarionofarabel's post
in the thread
1 Shot Campaigns, and throw away characters.
with
Like
.
I like to use one-shots as pickup games when members of the group are absent and the regular campaign wouldn't really function properly...
Jan 20, 2026
P
pemerton
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
@thefutilist Your post just upthread, about AW procedures, made me think about an episode of Torchbearer 2e GMing this weekend, when...
Jan 20, 2026
P
pemerton
reacted to
thefutilist's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
This conversation inspired me to go back to AW and formalise and tighten up what I’d do. My word is it complicated. The way threats are...
Jan 20, 2026
P
pemerton
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Here's another example from cards: One way to lose a hand of bridge or five hundred is to get unlucky in the deal. If I'm dealt four...
Jan 20, 2026
P
pemerton
reacted to
Campbell's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Love
.
Principles (at least in Apocalypse World) not advice or suggestions. They are instructions. The game says, "Always say what your...
Jan 20, 2026
P
pemerton
replied to the thread
Torchbearer 2e - actual play of this AWESOME system! (+)
.
We've had all sorts of town phases in my game. Some like what you describe, some more successful for the players (and PCs). Probably the...
Jan 20, 2026
P
pemerton
reacted to
AbdulAlhazred's post
in the thread
Torchbearer 2e - actual play of this AWESOME system! (+)
with
Like
.
I haven't followed every twist and turn of your game, here, so it is possible the grind has been just as harsh as ours was. Our game...
Jan 20, 2026
P
pemerton
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
One is a mechanic and the other isn't? We aren't just talking about results here - the difference is the tool, not the output, and...
Jan 20, 2026
P
pemerton
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Here's a brief episode of RPG play: My PC arrived at the dungeon entrance, and went down the stairs. There were two Orc guards waiting...
Jan 20, 2026
P
pemerton
reacted to
AbdulAlhazred's post
in the thread
Torchbearer 2e - actual play of this AWESOME system! (+)
with
Like
.
I feel like your TB2e play, @pemerton , is rather less gritty and grubby and more freewheeling than ours was. We had some interesting...
Jan 19, 2026
P
pemerton
replied to the thread
Torchbearer 2e - actual play of this AWESOME system! (+)
.
It's certainly possible! The players in my game feel that it is absolutely brutal. Because of the way things have played out, they've...
Jan 19, 2026
P
pemerton
reacted to
AbdulAlhazred's post
in the thread
Mythic Bastionland - initial impressions, and making a Realm
with
Like
.
Yeah, I think you are definitely right about Agon 2e. The Island for each session kind of sets up parameters in a way similar to what...
Jan 19, 2026
P
pemerton
reacted to
AbdulAlhazred's post
in the thread
Mythic Bastionland - initial impressions, and making a Realm
with
Like
.
This is another place where experience with Agon is useful. There can be a very definite tendency to try to find the 'right'...
Jan 19, 2026
P
pemerton
reacted to
BookTenTiger's post
in the thread
1 Shot Campaigns, and throw away characters.
with
Like
.
In our long-running 5e game we used to do one-shot games for flash backs into characters' pasts. Everyone would roll up a new character...
Jan 19, 2026
P
pemerton
replied to the thread
Describe your last rpg session in 5 words
.
Shopping; healing; nandies; levitating; climbing.
Jan 19, 2026
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