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pemerton's latest activity
P
pemerton
replied to the thread
Generative resolution
.
Yes that's my point: risk has to be assessed, and if there is a risk then there are stakes, and a roll to see what happens. (The...
Jan 28, 2026
P
pemerton
reacted to
BigJackBrass's post
in the thread
Adapting Kane by Karl Edward Wagner
with
Haha
.
Jan 28, 2026
P
pemerton
replied to the thread
Generative resolution
.
Not as I read it. It first asks is there a risk?
Jan 27, 2026
P
pemerton
replied to the thread
Generative resolution
.
To an extent, yes. That's why I've given examples from a few different systems. There does seem to be a significant dissensus, though...
Jan 27, 2026
P
pemerton
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
This is important in Torchbearer 2e.
Jan 27, 2026
P
pemerton
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Haha
.
That’s not what I’m doing. To hell with the text. Blame your issues with the game entirely on the text if you want. Okay… the text is...
Jan 26, 2026
P
pemerton
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Just to belabor this, using the fun Vader example (which might even show up in S&V!): Player "oh crap, Vader is standing there? Um...
Jan 26, 2026
P
pemerton
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
No, not at all. I also don't think it's necessary, and I'm making suggestions to you to alleviate it since you seem frustrated by it...
Jan 26, 2026
P
pemerton
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Then don't be a Weasel, and have a GM who lets you know how they read position/effect well based on the Action you're saying you're...
Jan 26, 2026
P
pemerton
reacted to
Neonchameleon's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Vampire and Call of Cthulhu are textbook trad games (and with 8 stats and 50ish skills CoC isn't even in the neighbourhood of rules...
Jan 26, 2026
P
pemerton
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
To be fair, your account of how the game plays is very odd. Fishing for specific stat use just isn't how the game is supposed to be...
Jan 26, 2026
P
pemerton
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
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I don't think this makes much sense. There is no objective entity the D&D multiverse. When I play D&D, it's objectively true that I'm...
Jan 26, 2026
P
pemerton
reacted to
Starfox's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
I am running two campaigns at the moment, one passed 30 sessions recently, the other one passed 20 sessions. But like many other games...
Jan 26, 2026
P
pemerton
reacted to
thefutilist's post
in the thread
Generative resolution
with
Like
.
This is interesting. In Sorcerer I’d frame it as a humanity test and the roll over gives you extra dice to put toward conflicts with...
Jan 26, 2026
P
pemerton
reacted to
thefutilist's post
in the thread
Generative resolution
with
Like
.
That was me adding flourish. As a GM I'm throwing it back to the player because I assume he's going to kill the guard. he would be in...
Jan 26, 2026
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