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pemerton's latest activity
P
pemerton
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Well, I was commenting on what @Micah Sweet shared, and his exchange with @TwoSix . But if you don’t think they’re necessary, that...
Tuesday at 11:08 AM
P
pemerton
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Yes - this seems pretty obvious to me! Quite.
Tuesday at 11:08 AM
P
pemerton
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Love
.
Surely you can chain multiple flips together over a sequence of play. OK the orc runs at you with a vicious serrated blade. [Player...
Tuesday at 11:06 AM
P
pemerton
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
But you can accomplish everything you’ve said without game mechanics. Is it the uncertainty? Those moments when we’re not sure how...
Tuesday at 11:06 AM
P
pemerton
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Here's a character sheet from Cthulhu Dark: Name: Jack Occupation: Longshoreman I GMed a session of Cthulhu Dark where someone played...
Monday at 10:28 PM
P
pemerton
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
But can't the GM just introduce (eg) a new spell, and then say that the NPC (or whomever) learned it via spell research? I mean...
Monday at 9:44 PM
P
pemerton
reacted to
thefutilist's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Love
.
I don't like the term Free form. Every Free form game has system mechanics, principles, agendas and best practices, even if they aren't...
Monday at 9:39 PM
P
pemerton
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I assume that you are talking here about the action resolution mecanics. But not, for instance, the rules about who gets to say what. I...
Monday at 1:51 PM
P
pemerton
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Well, I agree with you, but that's not the world we live in, and if it was we wouldn't even have a 3e to preserve against 4e.
Sunday at 8:54 PM
P
pemerton
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Why do people who want to stick with the old edition need to buy the new edition? What's the point of a new edition other than to do new...
Sunday at 8:52 PM
P
pemerton
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Wow
.
Why not? Why can't the ice cream maker decide to serve only strawberry now?
Sunday at 8:52 PM
P
pemerton
reacted to
TwoSix's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Wow
.
The problem here is that assumes that playstyle preferences are some immutable thing that can't change over time.
Sunday at 4:28 PM
P
pemerton
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I've always found it weird that people who enjoyed aspects of AD&D/3E D&D but didn't enjoy 4e D&D regard themselves as having been...
Sunday at 8:55 AM
P
pemerton
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I'm probably being too broad there, let me dial that rhetoric back a little. Obviously we all have preferences and those will inevitably...
Sunday at 8:53 AM
P
pemerton
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Love
.
Keep in mind that we're talking about your goofy hot take on 4E here. If someone agrees that 4E was slanted and exclusionary on purpose...
Sunday at 8:45 AM
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