Recent content by Philip Francis

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    [13th Age] Should I play up the conflict between Law and Chaos?

    I understand your concern as Warhammer strongly used the Moorcockian Law / Chaos conflict to bring forward the sense of futility in the face of a hostile universe that is prevalent in Lovecraft. It also allows for a more dynamic group as you dodge the Paladin should arrest the Thief tension as...
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    #RPGaDAY Day 29: What has been the best-run Kickstarter you have backed?

    Interesting replies so far as I clearly have a different perception of 'best-run'! My biggest frustration with RPG kickstarters is that so many participants treat it as a glorified pre-order and then spend months venting anger that they don't have the book. My favourite KS was Pelgrane's Time...
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    D&D 5E Survivor Iconic D&D Monster- BEHOLDER WINS!

    Thanks! I tried to correct with an edit but just borked my formatting :-(
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    D&D 5E Survivor Iconic D&D Monster- BEHOLDER WINS!

    Beholder 30 + 1 = 31Displacer Beast 21Gelatinous Cube 24.Githyanki 8.Gnoll 4Lich 25Mimic 25Mind Flayer/Illithid 23Owlbear 21 - 2 = 19Purple Worm 24Rust Monster 19Umber Hulk 21The Beholder is the wierdest D&D only monster I can think of. I love Owlbears but they are the signature monster for 13th...
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    13 True Ways

    4 out of 5 rating for 13 True Ways This is a true miscellany and as a result everyone seems to take something different away from it (which almost certainly means that the book is getting enough right). The main draw are the new classes as they include the Druid and Monk which were the obvious...
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    13 True Ways

    4 out of 5 rating for 13 True Ways This is a true miscellany and as a result everyone seems to take something different away from it (which almost certainly means that the book is getting enough right). The main draw are the new classes as they include the Druid and Monk which were the obvious...
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    13th Age Bestiary

    5 out of 5 rating for 13th Age Bestiary As others have said, the real value of this book is not really the monster stats or the special abilities (although some, like my favourite 'the Redcap', are begging to be used just to torment the players!) but in the inspiration that the over-worked GM...
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    Re-learning how to GM generic fantasy - suggestions wanted

    Wow thanks -that is really useful. I can see a few ice slides and cave in's happening in the mountains now!
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    Re-learning how to GM generic fantasy - suggestions wanted

    I'm currently running a 13th Age game which is the first D&D style game I have run since the early 90s when I was running Basic / Expert set rules. I'm loving how easy 13th Age is for the GM in combat and by really supporting story development. However, I feel like I'm missing part of the...
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    Lions & Tigers & Owlbears... Oh, my! Here's a Preview of 13th Age's Bestiary 2!

    Just swap over to the 10 session variant and level them each session ;-) you'll be done in a few months time and onto Eberron!
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    New or dynamic ways for Armor class suggestions

    Not sure that the question is clear as there are two possible responses. As Snafuy suggests the mechanical answer is to make the system even more crunchy by making armour a damage absorber. The other answer is to embellish the narration in a way that gives you the feel you are going for e.g...
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    Setting or System - whichever applies to you?

    My take is that your introduction to RPGs will influence your bias on this. I started with Red Book D&D which required me to create my own setting. I went from there to CoC (system) which because it is set in the real world didn't need me to invest much time in the 'setting' (accepting that...
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    TimeWatch

    5 out of 5 rating for TimeWatch Timewatch is part of the ever growing Gumshoe ecosystem and at the time of its launch one of the most successful kick-starters from Pelgrane Press. The base game is heavily influenced by a pulp / action aesthetic where the players form a roving team of...
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