Recent content by Phoebasss

  1. Phoebasss

    Playtest (A5E) Level Up Playtest Document #1: Origins

    Weirdly, it doesn't get its own section, but their Lucky trait improves at 10th level. So I assume thats taken the place of a paragon path.
  2. Phoebasss

    Level Up (A5E) Strength vs Dexterity imbalance cannot be solved without addressing the Melee vs Ranged Imbalance.

    I mean, in DnD, that's just how it works. The d20's inherent randomness coupled with 5e's number squishing makes it so.
  3. Phoebasss

    Level Up (A5E) Strength vs Dexterity imbalance cannot be solved without addressing the Melee vs Ranged Imbalance.

    That's not a real-life experienced archer. This is a demigod in real life. +4 prof doesn't happen until level 9. A real life experienced archer should be judged as a level 1 dnd character.
  4. Phoebasss

    Level Up (A5E) Strength vs Dexterity imbalance cannot be solved without addressing the Melee vs Ranged Imbalance.

    Why exactly have we decided this should happen within short range. Let's say someone's at what I would consider a fair range of 30 feet. Why do they need to hit 40% of the time? How does that make sense, mechanically? No one would ever use ranged weapons primarily under this rule. This idea is a...
  5. Phoebasss

    Level Up (A5E) The Advanced Fighter

    When I say they are unusable, I mean the guidance provided by the 5e DMG is terrible. 6 combats a day with 2 short rests? No one is doing that unless they are actively in a dungeon, and not being careful. That's not a reasonable number of combat encounters per day. Fighter also isn't one of the...
  6. Phoebasss

    Level Up (A5E) Should AD&D5E remove simple/martial weapon category as exotic weapons were removed from 5E?

    I agree, but this system needs to be codified. And I think a tag system codifies this in a way that doesn't involve listing 54 weapons in a table. 5e has generally done a trash job with this. Honestly what you have above is pretty close to what I'd like to see as the effective result of...
  7. Phoebasss

    Level Up (A5E) Strength vs Dexterity imbalance cannot be solved without addressing the Melee vs Ranged Imbalance.

    Sure, but an entire type of combat shouldn't rely on them to fix a problem that is much more easily fixed and solutions of which can come with much less "feels bad".
  8. Phoebasss

    Level Up (A5E) Strength vs Dexterity imbalance cannot be solved without addressing the Melee vs Ranged Imbalance.

    I suppose I'm being obtuse, the far more important point is that 5e isn't built well for stacking a bunch of modifiers on rolls. Anything that hopes to solve this problem in 5e shouldn't have the solution "play 3.5". Modifiers in 5e are rare and important. There are very few things that modify...
  9. Phoebasss

    Level Up (A5E) Strength vs Dexterity imbalance cannot be solved without addressing the Melee vs Ranged Imbalance.

    It's more about the need for calculating exact range. Are you within 60 feet is a question I can immediately answer as a GM. Exactly how many feet away are you is a much weirder question to be constantly keeping track of. One's binary, the other is highly variable, and changes every round.
  10. Phoebasss

    Level Up (A5E) The Advanced Fighter

    I think solving the short rest problem is better solved by actually providing system guidance or rules for rests that are actually usable.
  11. Phoebasss

    Level Up (A5E) Should AD&D5E remove simple/martial weapon category as exotic weapons were removed from 5E?

    I think there's kind of two ways we can go about changing this. Either accept that 5e has made weapon choice basically irrelevant, and remove the rest of the miniscule distinctions by eliminating the simple/martial distinction. We could then basically just have a 13th age system where there are...
  12. Phoebasss

    Level Up (A5E) The Advanced Fighter

    I think this effect could be a lot more simple. Simply moving Indomitable to a lower level and making it an auto success per short rest rather than advantage nicely mimics this effect I think.
  13. Phoebasss

    Level Up (A5E) Strength vs Dexterity imbalance cannot be solved without addressing the Melee vs Ranged Imbalance.

    This is really obnoxious for theater of the mind combat. If we actually want something similar, halve the distance of close range on most ranged weapons.
  14. Phoebasss

    Level Up (A5E) The Advanced Fighter

    Oh it certainly can be I assure you. And base fighter could really use MORE. More numbers just isn't it.
  15. Phoebasss

    Level Up (A5E) Changes to Advantage

    Oh I just mean that by native 5e it doesn't stack and I think it should, and the 2d8 2d12 system makes stacking even more weird to figure out because I don't have d14s.
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