Well even If I don't see thate need for it this exist bvecause there are fans for it
adventure guilds are a long existing concept
I just don't see why this should get soem extra focus but hey i will give it a read anyway
why not open up a setting to an other system of easier conversion it is an interesting setting and I want to play a 5e game in it (sine I most comfortable with this system) they don't have to go full on out to be third publisher again but a world source book with tips to adapt it why not...
as soem how looks in from the outside having never played pathfidner 1 this all seam very overly complicated and a big turn off for me to check out a new edition since the overwhelming factor would be in place even at the start
not hsure why i still keep checking out the posts
ok thanks for clearing that up
this honestly didn't make senes to me befor glad that more peopel get into it I a realtivly new player too oly in it for 1,5 years (and already it cased me to meet the guy again I had the only other RPG experiance iwht before that desit moving )
I really want to see the stat blocks
but as some one how hasn't played pathfinder 1e is the level = thing like a CR? or will there be Monsters with Levels for being what they are or if I add Class level ?
I'm mostly used to the monster stats from 5e and the CR (even if it is a bit of a flaud...
I think he mean that one or several versions of the paladin are alignment looked or do you think they will make a exact duplicate of that paladin option that is just with out the alignment restriction? And if they drop it why have it in the first place?
Well I'm not sure I think the are trying to keep there old audience and make them transition this is there reason why they seam to focus a lot on player options the things people always point out when campaign 5e to Pathfinder 1
But more choices often means choice paralysis for new or unexpired...
I really wonder how pathfinder 2 will be to dm
I always hear that pathfinder 1 is a nightmare to dm and not advised for beginners
the amount of player choice ( even if i like the idea behind it) I'm affaried the either make dm very unpredictable (more then usual)
I wander how fast it will play
I was interested in Pathfinder second edition at first.
But for someone how is still new to table top and pen and paper rpgs this still seams very complex
I did think it would go as simple like dungeon world or medium complex like 5e.
I still might give it a try depending how good this is to...