Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Professor Murder's latest activity
Professor Murder
replied to the thread
Load Bearing Rules in TTRPG
.
So for my own example: I was running an online game in 2020 called "Quarantine Quest." At around lvl 6-7, I decided to suspend further...
Today at 3:15 AM
Professor Murder
reacted to
MichaelSomething's post
in the thread
Load Bearing Rules in TTRPG
with
Like
.
The DM's judgement is the greatest load bearer in all of TTRPGs. Dozens of games would break down without it.
Today at 3:12 AM
Professor Murder
reacted to
Thomas Shey's post
in the thread
Load Bearing Rules in TTRPG
with
Like
.
With great, great care. And understanding that I'm probably reworking a game system in very fundamental way and potentially...
Today at 3:11 AM
Professor Murder
reacted to
Morrus's post
in the thread
Load Bearing Rules in TTRPG
with
Haha
.
Man, using the terms 'load bearing' and 'encumbrance' in your post are going to cause a lot of confusion. Good luck!
Today at 3:11 AM
Professor Murder
reacted to
RenleyRenfield's post
in the thread
Load Bearing Rules in TTRPG
with
Like
.
I did this for WoD d10 pool system, specifically for Vampire the Requiem hack i have (link) The idea was that outside of combat...
Yesterday at 11:11 PM
Professor Murder
reacted to
mearls's post
in the thread
Load Bearing Rules in TTRPG
with
Like
.
That would be a very nifty way to gate reactions!
Yesterday at 11:10 PM
Professor Murder
replied to the thread
Load Bearing Rules in TTRPG
.
A rules change you could make to address this would be to combine the bonus and reaction actions. Give the PC only one per round...
Yesterday at 10:38 PM
Professor Murder
reacted to
Umbran's post
in the thread
Load Bearing Rules in TTRPG
with
Like
.
Quite the opposite - in a modular system, the "load bearing" bits are the framework and interfaces that allow the modules to interact...
Yesterday at 5:06 PM
Professor Murder
replied to the thread
D&D General
Is D&D Beyond Exclusivity Bad for D&D?
.
Upon reflection, I did wish to offer another take. The thread title does ask if exclusivity is bad, but a better framing might be does...
Yesterday at 4:20 PM
Professor Murder
replied to the thread
Load Bearing Rules in TTRPG
.
More modular game design I would expect is more flexible and as a result may not even have any real load bearing rules.
Yesterday at 4:06 PM
Professor Murder
reacted to
GMMichael's post
in the thread
Load Bearing Rules in TTRPG
with
Like
.
(Encumbrance as an example reinforces my mistake that this thread is about load-bearing characters.) My game of choice, Modos 2...
Yesterday at 4:06 PM
Professor Murder
posted the thread
Load Bearing Rules in TTRPG
in
*TTRPGs General
.
So I was inspired by a comment I made on another thread which has me curious. Very broadly, any given rule in an RPG is either...
Yesterday at 3:45 PM
Professor Murder
reacted to
Ruin Explorer's post
in the thread
D&D General
Is D&D Beyond Exclusivity Bad for D&D?
with
Like
.
For sure. Worst case scenario, there isn't any game actually called Dungeons and Dragons actively publishing official first-party...
Thursday at 9:15 PM
Professor Murder
replied to the thread
D&D General
Is D&D Beyond Exclusivity Bad for D&D?
.
I don't give a buttered toss about country music but there should be means to preserve it.
Thursday at 6:19 AM
Professor Murder
replied to the thread
D&D General
Is D&D Beyond Exclusivity Bad for D&D?
.
English Prof here. Yes. All of it is. All of it speaks about who we are, what we care about, what we value. You learn about past...
Thursday at 5:52 AM
Top