The magic damage would stack, but I ended up omitting that bit while tweaking the class:
Level 3
15 ft. Truesight for one min. an amount of times equal to your Proficiency Bonus.
You learn the Detect Thoughts spell. In addition, you can expend a use of your Favored Enemy to cast it. Casting it...
This is my first time homebrewing, please let me know if it’s too broken. Also, it was made with a Markdown-supporting app and this site might not support it. It’s a remake of the Hunter subclass better suited for my campaign setting:
# New Ranger Subclass
These rangers harness raw magic to aid...
My apologies for it being unclear; I had limited time to put this together.
The complete formula for the DC of a spell surge check is: spell level + magic impact modifier + any additional modifiers.
The spell level is added in unchanged, and there is a table for modifiers. If a roll fails...
I’m definitely working on the impact of magic on civilization, how it can be fixed, etc. Currently, I have a prototype for these magic mechanics. Made it on the Homebrewery. Attached below. Thoughts?
Hey all, I'm working on a homebrewed D&D setting, and the main premise is that magic has been rendered unstable and sometimes does not even work. A formula for rolling after every spell casted is proving difficult to make. Here are the aspects that need to be a part of it:
Level of the spell...