The proposed changes modify the existing Favored Enemy power in two ways. First in its effect, but also how favored enemies are determined. In previous editions of the game, favored enemies (and the effect against them) were determined as follows.
1e gave +1/level damage bonus against a fixed...
Following is a rules proposal to make the ranger's Favored Enemy feature more useful and (hopefully) more fun. TL;DR Add damage bonus beginning at first level, and have affected creatures determined by favored terrain, rather than an independent selection of a creature type.
Rules in this...