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RenleyRenfield's latest activity
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RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
I can only speak for what I get out of the thread, so to answer your question I would say = This thread isn't about and for that person...
Dec 11, 2025
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RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
Sure! but also not fully. I mean, we are talking about a 'world' and entire 'setting'. So it is 100% fair to ask "how did this world...
Dec 11, 2025
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RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
I want to add to this as a bit of a digression, because.. reasons. :P I ran a game of Forgotten Realms where there was some reason for...
Dec 9, 2025
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RenleyRenfield
reacted to
innerdude's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
This is a fairly excellent and concise summary of my general feeling as well. Especially when, as a GM, I'm looking for much more in...
Dec 9, 2025
R
RenleyRenfield
reacted to
innerdude's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
So yes, I'm "Person B" in this equation, and for purposes of this thought exercise, assumption is that I'm the GM. I was responding to...
Dec 9, 2025
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RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
Well.... let's keep going with this line of thought, because it has some points that can be discussed. Starting with "aesthetics" which...
Dec 9, 2025
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RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
Here is where the thread first unravels for me (and I think @innerdude ) as well. That's not lore. What you just described is a kind...
Dec 9, 2025
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RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
I am also not talking about novels :P Two of those do not have ttrpg games. And while Discworld does, its far far from standard...
Dec 3, 2025
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RenleyRenfield
reacted to
zarionofarabel's post
in the thread
What makes setting lore "actually matter" to the players?
with
Haha
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That's way too much stuff to read, can I just play an Elf like in Lord Of The Rings?
Dec 3, 2025
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RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
Indeed! As a way of explaining my purpose there = there was a thread that asked about what game you could play for 60 sessions or...
Dec 3, 2025
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RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
Lot's of interesting comments here... my thoughts are now scattered in different directions since each makes sense in its own way...
Dec 3, 2025
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RenleyRenfield
reacted to
DrunkonDuty's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I came into this thread expecting more conversation about making a setting that matters to the people playing the game. And so that's...
Dec 3, 2025
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RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
OMG! Someone else knows of Freebooters on the Frontier! yay!!! That is such a masterclass game! Sorry for aside, just gushing :P
Dec 3, 2025
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RenleyRenfield
reacted to
zakael19's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
This is a bit of an aside, One of the coolest PBTA “knowledge” moves is from Freebooters on the Frontier: “Establish When you...
Dec 3, 2025
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RenleyRenfield
reacted to
zakael19's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
This too, kinda going along @RenleyRenfield 's point WRT Tengu. I'll contrast this with a Forged in the Dark game I've run called...
Dec 3, 2025
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