Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
RenleyRenfield's latest activity
RenleyRenfield
reacted to
pemerton's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I don't think anyone is under an obligation to accept whatever IP holders shovel at them. But I think that endless whinging about new...
Jan 12, 2026
RenleyRenfield
reacted to
Campbell's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Not sure what to tell you. For me lore has always been a tool used to enable gameplay experiences. The point for me has always been...
Jan 12, 2026
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
Oh, well, on this I simply agree. My point much much earlier was not to this, and not in regards to you or your posts. I was talking...
Jan 12, 2026
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
I am not sure what you want here from this? It felt like an implied strawman. It felt like saying "so always never say anything...
Jan 12, 2026
RenleyRenfield
reacted to
pemerton's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I GMed my first session of Mythic Bastionland yesterday: Mythic Bastionland actual play The players knew nothing about the game or the...
Jan 12, 2026
RenleyRenfield
reacted to
Campbell's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
When something new comes out it does not cancel or ruin what has come before. I like a lot of games (and editions of games) that are no...
Jan 12, 2026
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
To be fair, I would not be opposed to a /rant thread. :) like, I have no idea how to keep that from spiraling out of control. (dont...
Jan 11, 2026
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
Again, that's tough. I don't really have an answer for that either. I have never had a new edition of Forgotten Realms, Vampire...
Jan 11, 2026
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
I dunno. That's a good question, and I have no good answer for you. I guess.. I am picturing it kinda this way... "If i walk into a...
Jan 11, 2026
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
Part of this is what I am conveying here. By making lore less hard-line adherence By making lore less locked-in to past editions =...
Jan 11, 2026
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
The problem here is why gets to decide what is inferior? Some people don't like episode 1. Some do. Ranting creates arguments. It never...
Jan 11, 2026
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
I never said where someone disagrees. I think you need to read my posts again. There is a difference in saying "i like X better than...
Jan 11, 2026
RenleyRenfield
reacted to
Cergorach's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Just because you don't understand something, doesn't mean that it shouldn't exist. WoD as a game was played by MANY, it was very popular...
Jan 11, 2026
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
Either you missed my point entirely or you are disagreeing on a point that is not well founded. Anyone who runs to the internet to...
Jan 11, 2026
RenleyRenfield
reacted to
dragoner's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
The lore police have been alerted.
Jan 10, 2026
Top