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RenleyRenfield's latest activity
RenleyRenfield
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
You know what made it "click" for me? I went back to D&D and failed rolls resulted in nothing happening. I went back to running WoD...
Jan 17, 2026
RenleyRenfield
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
For ME... yes, it was Apocalypse World. Well, first City of Mist. But AW followed right after. But even then, it took me 3 years of...
Jan 17, 2026
RenleyRenfield
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I have to say, from my ages and ages of roleplay ^^^This^^^ can't be stated enough as "new design". I think it very much is. Maybe there...
Jan 17, 2026
RenleyRenfield
reacted to
zakael19's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Surely there's some middle ground between "DM is god of all they survey" and "I'm just a wee service animal GM." Maybe we could call it...
Jan 17, 2026
RenleyRenfield
reacted to
zakael19's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
What I do think is fairly modern is a clear set of statements of how to best be a player and a GM such that the game is successful in...
Jan 16, 2026
RenleyRenfield
reacted to
mamba's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I noticed no difference in my spellcasting ability
Jan 16, 2026
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
"All" is just a strawman. Nobody is advocating for "you must accept all new changes". But adding Jar Jar to Star Wars didn't ruin all...
Jan 14, 2026
RenleyRenfield
reacted to
Campbell's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I don't think all change is inherently good. I think the specific lore changes in V5 make for a more functional game than classic...
Jan 14, 2026
RenleyRenfield
reacted to
Thomas Shey's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
You absolutely have a right to your feelings here. What you like, and how you react to people who treated you badly are entirely your...
Jan 14, 2026
RenleyRenfield
reacted to
Thomas Shey's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Yeah, but it goes beyond that to history and such. If that's not lore, I'm not sure what is. That seems more about gamer culture and...
Jan 14, 2026
RenleyRenfield
reacted to
Thomas Shey's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I have to say that this doesn't entirely jibe with what you said earlier, because you seemed to like the lore in Witchcraft, and there...
Jan 13, 2026
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
I also do not mean this to be rude, it's just there is some obvious dodgy logic here. This ^ is not a real delineation. This is just...
Jan 13, 2026
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
There is a world of difference in the quality of person, when one says "I prefer X because my taste/interests is Y." versus the person...
Jan 13, 2026
RenleyRenfield
reacted to
TwoSix's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I mean, you're under no obligation to be constructive. But I generally view the times I'm not acting positively and constructively as...
Jan 12, 2026
RenleyRenfield
reacted to
zakael19's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Man, I'm just glad I'm not that into any fairly immutable 1st party setting lore! I'm glad that I'm not wedded to anything where new...
Jan 12, 2026
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