Recent content by RenleyRenfield

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    What makes setting lore "actually matter" to the players?

    Indeed! As a way of explaining my purpose there = there was a thread that asked about what game you could play for 60 sessions or such. And my reasoning for 'never want to play or see D&D/Pathfinder/Daggerheart/etc etc" ever again = was the reasons I give above. I was just giving reason...
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    What makes setting lore "actually matter" to the players?

    Lot's of interesting comments here... my thoughts are now scattered in different directions since each makes sense in its own way. Here are some of my take-aways from what folks have mentioned = these are ideas below on how starting with "purpose, stakes, and limitation" can apply to all...
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    What makes setting lore "actually matter" to the players?

    OMG! Someone else knows of Freebooters on the Frontier! yay!!! That is such a masterclass game! Sorry for aside, just gushing :P
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    What makes setting lore "actually matter" to the players?

    For me (trying to explain my own insanity here, lol) , and this is just my own thoughts of why Forgotten Realms/Golarion very much made matters worse.... Let's look at the Tengu. There is absolutely nothing about their lore that could not be swapped out with humans from country X. The fact...
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    What makes setting lore "actually matter" to the players?

    A thought here though = since the question was against favor of generic fantasy, the idea is that "slapping on some more races like kenku" = didn't fix the problems suggest with generic fantasy. So... why didn't it? How did we get more stuff, and less value? How did we get more spells and...
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    What makes setting lore "actually matter" to the players?

    This isn't a valid point in any way. Every argument ever made always comes with a caveat of "there is some exception somewhere." And, the point never was to say "everyone must agree to this need". The question is boiled down to: "why are things this way?" and "how did we get here" and "Are...
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    What makes setting lore "actually matter" to the players?

    Could it be more... "if you are playing MERP" then tolkien is not a trope, it is the 'thing', its origin. but if you are using 'elves' in Golarion, yeah, totally 100% trope shallowness.
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    What makes setting lore "actually matter" to the players?

    Well, let's consider this idea for a sec. One of the earliest replies in this thread was someone quickly jumping to the defense of Lord of the Rings lore. And one of the biggest complaints of Witcher tv show - its is lack of relevancy to its books by way of the lore, the setting, the plots...
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    What makes setting lore "actually matter" to the players?

    To kind of expand on what my thoughts were and to explore concepts of gaming in general for discussion = The depiction of non-human races and magic and gods in these settings is overwhelmingly reliant on shallow, one-dimensional archetypes that preclude any concept of development, evolution, or...
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    Battletech RPG

    A lot of what @StrollofTurtle posted is also what I feel and love about BattleTech. I will post my own rpg for this soon and hopefully folks can help me refine it. (my goal is to only focus on the roleplay side, and just keep the wargame as the combat, but everyone only gets 1 mech, so that...
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    What gets me playing Draw Steel and not Pathfinder 2e?

    We more or less came to the same conclusion. That the DrSt mechanic was really meant only to be busted out when all of the characters were trying to bully for some npc over a rather 'big bloody deal'. When to use it? We found that was made more clear = pretty much only use the big...
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    Battletech RPG

    I don't know where you found that... but as a kid who bought the Jade Falcon book the day it came out because it was green with a katana... i apricate this so much! Happy Turkey day to all you, and may lord Elway and the NFL spirit be with you!
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    What rpg system would you use for a 60+ session fantasy campaign?

    Indeed! I also think "how to make a setting and choice of characters matter" = beyond stats, skills and tasks. like... actually have some purpose in the world. I am really averse to the use of the word "Adventurer" . Prinny dooooood, even Lewis and Clark had more purpose than 'adventure'.
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    What rpg system would you use for a 60+ session fantasy campaign?

    I had been talking about this with a bunch of friends lately. I have decided I will never play D&D ever again. And nothing like it either, so no Daggerheart, no Shadowdark, no Pathfinder, no Draw Steel. I am tired of elves and dwarves and generic fantasy. I could play Conan, since its at...
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    Battletech RPG

    Honestly, this is the right answer pretty much. No need to mix since switch is from roleplay to wargame. My post above is just thought experiment in case there was a simple same-same rule that could cover both. Though, I do not want to add 'success with complications' to the wargame. It's...
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