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Reynard's latest activity
Reynard
replied to the thread
Let's Talk About Metacurrency
.
Up thread I added: So there are different ypes. And, of course, folks have different definitions. But broadly "metacurrency" refers to...
Monday at 5:12 PM
Reynard
reacted to
Mournblade94's post
in the thread
Renegade Announces It Will Publish Exodus Roleplaying Game in 2026
with
Like
.
Im confused because I literally have both sourcebooks for this as physical copies. Ive had them since November. They seem published to...
Monday at 4:48 PM
Reynard
replied to the thread
Let's Talk About Metacurrency
.
You don't have to convince me. I already said I like metacurrency.
Monday at 4:46 PM
Reynard
reacted to
Micah Sweet's post
in the thread
Let's Talk About Metacurrency
with
Like
.
I suppose that's true, but that's a line I don't want to cross personally.
Monday at 4:43 PM
Reynard
replied to the thread
Let's Talk About Metacurrency
.
I mean, you don't HAVE to take the bitter with the sweet when you have metacurrency.
Monday at 3:17 PM
Reynard
reacted to
payn's post
in the thread
Let's Talk About Metacurrency
with
Like
.
I think one reason im leaning the way I do, is the combat isnt all that deep in Fading Suns im playing currently (and many other RPGs)...
Monday at 3:15 PM
Reynard
replied to the thread
Let's Talk About Metacurrency
.
Yeah, I like the idea of spending metacurrency to add complications, for sure. But sometimes you also just really want to deliver the...
Monday at 2:15 PM
Reynard
reacted to
payn's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Our Fading Suns game has meta-currency points based on landing critical success, but failures give points to the GM. The GM had built up...
Monday at 2:14 PM
Reynard
replied to the thread
Let's Talk About Metacurrency
.
There is an interesting question: what if metacurrency can only be refreshed or gained by actions by the characters in the fiction? is...
Monday at 1:36 PM
Reynard
reacted to
Crimson Longinus's post
in the thread
Let's Talk About Metacurrency
with
Like
.
At least to me, it is because as a player I want to be focusing to the PoV of the character, and make decisions that the character would...
Monday at 1:34 PM
Reynard
replied to the thread
Let's Talk About Metacurrency
.
I think it qualifies as meta if you use, say, an encounter calculator to make an appropriate encounter for the adventure, as opposed to...
Monday at 12:59 PM
Reynard
replied to the thread
Let's Talk About Metacurrency
.
I do find it interesting that some folks do not want an intrusion into the fiction by an outside, or meta, force -- EXCEPT the GM. The...
Monday at 12:33 PM
Reynard
replied to the thread
Let's Talk About Metacurrency
.
I do think it is probably worth differentiating some of the broad categories of metacurrency: currency that lets the player alter the...
Monday at 1:53 AM
Reynard
reacted to
CF07's post
in the thread
Wolfenstein TTRPG Coming From Modiphius
with
Like
.
Trinity Continuum has a mechanism like that.
Monday at 1:07 AM
Reynard
replied to the thread
Let's Talk About Metacurrency
.
When you build strawmen, do you prefer plastic or paper straws?
Monday at 1:05 AM
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