Because what I am saying is that when you play an RPG, you are generating a story. That's different than trying to "play through" a story in the same way you might in a linear video game.
I have answered variants of this question a bunch of times in the thread so far. Short version: the story is what happened at the table, not what IS happening at the table. That is all I am saying.
Notably missing from the above is a discussion of "the fiction" and "in character" -- which I appreciate. While it is common to play RPGs that way, it isn't actually necessary. A player is not required to inhabit their character in order to play an RPG. Nor is the GM required to put on funny...
Alright, I want to make a concerted effort to learn DS well enough to run it at least once and get an honest feel for whether it is for me. Help me get there. What is the best set of introductory videos? What is the best actual play? What other learning resources are out there?
Thanks.
I'm being specific because that is my position, not because I am trying to force anyone to think that way. Discussion boards are for discussing stuff, after all.
I totally agree that RPGs are full of "story things" that make them fun. And I know that people use "plot" in its broad, common...
That is a fine summation. I think the Game part is most important, and Story is just something that happens because of the nature of the game. Sometimes those stories are really great. Most of the time they require a lot of mental editing to be coherent, let alone "good."
Again, talking past each other. You seem to want me to be saying something I am not saying so you can argue with me.
I don't know what else to tell you.