I'll check them out. It's always a little interesting to me, as a consumer, to hear about the "behind the scenes" action that we are typically not privy to.
I suppose deep down my thought is "you can NEVER have too much D&D." But is this statement really true? Has history and experience indicated otherwise. Back in the 90s, TSR really tried to expand the game by flooding the market with endless campaign worlds. This was a factor in the early...
Now I have gotten very burned out over Critical Role. Haven't really followed since Campaign 2 to be honest. Everything just got a little "too much" especially the fan base. And I USED to watch religiously! I have to admit though I am intrigued with this new season. Not sure about such a...
Personally, I always HATED having a pet for my character. The few games I've played where I did have a pet, I was too worried the pet would get killed in collateral damage. I'd always end up not using them because of this fact.
I remember as a kid seeing this product advertised CONSTANTLY in various comics and publications but I never got hold of one myself. Fast forward to present day and I have had the opportunity to take a close-up look at the "City-State of the Invincible Overlord" and frankly I don't quite...
I have always been a huge fan of the combination of MTG and D&D mostly for the infinite possibilities and endless story options. I've loved the previous Planeswalker guides WotC developed so I am very much looking forward to this one. Lorwyn/Shadowmoor was one of my favorite MTG sets and I...
I long for the days when we could get an ENTIRE campaign starting at 1st level and going all the way up to 20th level. Otherwise, why have these levels if we never use them. I long for the days of Shackled City, Savage Tide, and Age of Worms. Well written, tons of maps, lots of fun.
As much as I adore Sci-Fi, I've never gotten into the RPG translations of Star Trek/Star Wars, etc. Epic space battles always look so inspiring on the screen but get lost in translation when playing theater of the mind.