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rmcoen's latest activity
rmcoen
replied to the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
.
Given that my gaming group has been together (mostly) for 30 years, we don't generally have too much difficulty in this regard. As the...
Dec 2, 2025
rmcoen
reacted to
Burnside's post
in the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
with
Like
.
Depends entirely on the tone and setting of the campaign. Fine for some campaigns, wrong for others. Expectations (and how much exactly...
Dec 2, 2025
rmcoen
reacted to
billd91's post
in the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
with
Like
.
I agree that it can be kind of frustrating sometimes. But I fear it's just a question of play style clash. Some players want to play the...
Dec 2, 2025
rmcoen
reacted to
Bravesteel25's post
in the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
with
Like
.
I have always felt it a little jarring when I am in a party that has characters ranging from a talking bird to a centaur with nary a...
Dec 2, 2025
rmcoen
reacted to
MarkB's post
in the thread
D&D General
Gargoyles need to be redone.
with
Like
.
That does highlight one of the usual issues with gargoyles, though - usually nobody's fooled by them. One mention of statues in a...
Dec 2, 2025
rmcoen
reacted to
Brendan Byrd's post
in the thread
D&D General
Gargoyles need to be redone.
with
Haha
.
If nothing else, the detachable wings are a fun idea to play with: Every time a bell rings, a gargoyle gets its wings... A gargoyle...
Dec 2, 2025
rmcoen
reacted to
Savage Wombat's post
in the thread
D&D General
Gargoyles need to be redone.
with
Like
.
Way back in 2nd ed., I had the local would-be evil empire learn a way to turn their elite soldiers into gargoyles. The campaign started...
Dec 2, 2025
rmcoen
reacted to
Azzy's post
in the thread
D&D General
Gargoyles need to be redone.
with
Like
.
Did you just re-invent the "Ecology of..." articles from Dragon magazine?
Dec 2, 2025
rmcoen
reacted to
AnotherGuy's post
in the thread
D&D General
Gargoyles need to be redone.
with
Like
.
@Shades of Eternity At the end of Storm Kings Thunder the PCs face the ancient blue wyrm Iymrith. One of her titles is the Dragon of...
Dec 2, 2025
rmcoen
reacted to
Shades of Eternity's post
in the thread
D&D General
Gargoyles need to be redone.
with
Love
.
Nobody ever uses them beyond a speed bump, and honestly, I'd rather play a gargoyle over an aarakocra as a pc. so here's a quick...
Dec 2, 2025
rmcoen
replied to the thread
Natural 20/1 Crit fails and Crit successes, How do you handle them?
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In COMBAT, nat20 always hits - but if you needed a 20 or more to hit, then the nat20 isn't a "crit", it's just a hit. A nat1 always...
Dec 2, 2025
rmcoen
reacted to
Laurefindel's post
in the thread
Natural 20/1 Crit fails and Crit successes, How do you handle them?
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Like
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In D&D specifically, I usually treat a nat20 as “you succeed no matter what and look good doing it”, or else gain a small advantage...
Dec 2, 2025
rmcoen
reacted to
Clint_L's post
in the thread
Natural 20/1 Crit fails and Crit successes, How do you handle them?
with
Like
.
A nat 20 always succeeds where success is a reasonable option. So, for example, if you say that your black ops specialist is going to...
Dec 2, 2025
rmcoen
reacted to
Benjamin Olson's post
in the thread
Natural 20/1 Crit fails and Crit successes, How do you handle them?
with
Like
.
There seems to be a divergence between a ttrpg folk tradition of spectacular crits and fumbles and what most actual game designers want...
Dec 2, 2025
rmcoen
reacted to
aco175's post
in the thread
Natural 20/1 Crit fails and Crit successes, How do you handle them?
with
Like
.
In earlier editions of D&D we used this more than we do now. With 5e we have the 20 as a crit success with the double damage and a 1 as...
Dec 2, 2025
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