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Ruin Explorer's latest activity
Ruin Explorer
reacted to
Whizbang Dustyboots's post
in the thread
Jason Carl on White Wolf's Return, Mage: The Ascension Plans
with
Haha
.
I choose to believe this is what the White Wolf offices have always looked like, once someone mops up the blood.
Jun 5, 2025
Ruin Explorer
replied to the thread
New D&D Video Game Announced
.
There never was one. The was a DLC for Minecraft, which is basically just a short-ish adventure...
Jun 5, 2025
Ruin Explorer
reacted to
Paul Farquhar's post
in the thread
New D&D Video Game Announced
with
Like
.
We know this game is not a survival game, so how is this relevant?
Jun 5, 2025
Ruin Explorer
replied to the thread
Oath Hammer - new d6 dice pool fantasy rpg
.
OK quick glance through Quickstart: Basic mechanic is a dice-pool but the COLOUR of the dice, which is determined by the rules...
Jun 5, 2025
Ruin Explorer
reacted to
LordEntrails's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Like
.
Who said they haven't? It's not uncommon for companies to publicly publish job opening when they already have the candidate they want...
Jun 5, 2025
Ruin Explorer
reacted to
TwoSix's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Like
.
Do your last mechanical release in 2028, start building hype in 2029 with an epic "closing" module and drop 6e in 2030. I don't know...
Jun 5, 2025
Ruin Explorer
replied to the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
.
Yeah I'm interested to see who gets named for these roles. My guess though is that they're not going to be internal candidates or...
Jun 5, 2025
Ruin Explorer
reacted to
Burnside's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Like
.
Based on the job titles, I honestly would have expected the respective job responsibilities to be exactly switched.
Jun 5, 2025
Ruin Explorer
reacted to
Morrus's post
in the thread
Oath Hammer - new d6 dice pool fantasy rpg
with
Like
.
I've written several dice pool systems (WOIN and ACE most notably). I am very fond of them, and the first ever dice pool game -- WEG's...
Jun 5, 2025
Ruin Explorer
replied to the thread
Oath Hammer - new d6 dice pool fantasy rpg
.
Yeah that's my question. Dice pool systems often rock, in my experience. Like, my personal order of favoured resolution systems is...
Jun 5, 2025
Ruin Explorer
replied to the thread
Do You Care About Cosmology?
.
I clicked the middle option but really I feel like you can separate games into two groups: 1) Those heavily informed by their...
Jun 5, 2025
Ruin Explorer
reacted to
brodahisou's post
in the thread
What Does a "Successful" RPG Look Like?
with
Like
.
Yeah, that's a fair point.
Jun 5, 2025
Ruin Explorer
replied to the thread
No Initiative Order: How Do You Do It?
.
I don't know if it helps it, or just makes it not matter as much, but it certainly seems to make it less of an issue. No turn order...
Jun 5, 2025
Ruin Explorer
reacted to
darjr's post
in the thread
No Initiative Order: How Do You Do It?
with
Like
.
I do side initiative for OSE and OSRIC. I have a list of the players and each round I put a dot next to their name when they take...
Jun 5, 2025
Ruin Explorer
replied to the thread
No Initiative Order: How Do You Do It?
.
I think it's a combination of two things: 1) Yeah experience with pacing/moving the spotlight, and a general familiarity with...
Jun 5, 2025
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