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Ruin Explorer's latest activity
Ruin Explorer
reacted to
Paul Farquhar's post
in the thread
Judge decides case based on AI-hallucinated case law
with
Like
.
You don’t need to bribe it. The bias is introduced by the data it is trained on. And then, since it’s a black box, it’s impossible to...
Jul 10, 2025
Ruin Explorer
reacted to
MGibster's post
in the thread
Trailer
Red Sonja trailer
with
Like
.
This looks amazingly bad. Hopefully it'll be so bad it's good.
Jul 10, 2025
Ruin Explorer
replied to the thread
Trailer
Red Sonja trailer
.
You mean Prey? That was an amazing movie, with a budget of $65m, which is not nothing. Skirts? Absolutely yes. Armoured skirts, some of...
Jul 10, 2025
Ruin Explorer
reacted to
Celebrim's post
in the thread
Which RPGs best model real-world skill development?
with
Like
.
Traveller's inability to distinguish routine (which teaches only slowly) from high stress/high activity environments is one of the many...
Jul 10, 2025
Ruin Explorer
replied to the thread
Draw Steel News
.
EDIT - Let me double check Yeah sadly you're right - they're being idiots. They sent Patreon backers the entire Release Candidate on...
Jul 10, 2025
Ruin Explorer
reacted to
LordBP's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Did one myself onto concrete. Walked away from it very slowly. If I had landed on anything besides my feet (did a PLF without...
Jul 10, 2025
Ruin Explorer
reacted to
UngainlyTitan's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
People do survive in stories and in real life. 20 foot falls are more often crippling than deadly.
Jul 10, 2025
Ruin Explorer
replied to the thread
Realistic Combat that's Simple(ish)
.
Quite right, yes. If you accept a fiction-first principle, it doesn't matter what the rules exactly are if you slide a dagger through...
Jul 10, 2025
Ruin Explorer
reacted to
Piperken's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Coming from a different design space: Is your game an anime fantasy? Having someone destroy an opponent's plate armor with punches...
Jul 10, 2025
Ruin Explorer
replied to the thread
Which RPGs best model real-world skill development?
.
I feel like it's a sensible rate for academic skills being studied in a calm situation with a lot of time doing other things, but a...
Jul 10, 2025
Ruin Explorer
replied to the thread
What do YOU plan on doing with Daggerheart?
.
You can't just "take away PC armour" unless you're willing to re-write and rebalance the mechanics fairly significantly. Otherwise...
Jul 10, 2025
Ruin Explorer
reacted to
Campbell's post
in the thread
What do YOU plan on doing with Daggerheart?
with
Like
.
I think I could fairly easily run a mystery scenario in Daggerheart. Heck adopting some bits from Brindlewood Bay or Apocalypse Keys...
Jul 10, 2025
Ruin Explorer
reacted to
Reynard's post
in the thread
What do YOU plan on doing with Daggerheart?
with
Like
.
I still think charactrs are too competent for horror. Horror vibes like Buffy or whatever? Sure. I did not take it as "Urban Fantasy"...
Jul 10, 2025
Ruin Explorer
replied to the thread
Draw Steel News
.
Oh yeah I should learn to read, I see you quote cut off Draw Steel! lol sorry
Jul 10, 2025
Ruin Explorer
reacted to
Reynard's post
in the thread
Draw Steel News
with
Like
.
I was talking about the claim that Daggerheart is a "4E successor" game. I don't know any details about Draw Steel, but I do know...
Jul 10, 2025
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