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rules.mechanic's latest activity
R
rules.mechanic
reacted to
SlyFlourish's post
in the thread
Dungeons & Dragons SRD 5.2 Is Officially Live
with
Like
.
One thing to consider, which I considered when I put out my own CC documents, is that it's a big risk to put anything into the CC...
Apr 25, 2025
R
rules.mechanic
reacted to
Sacrosanct's post
in the thread
Dungeons & Dragons SRD 5.2 Is Officially Live
with
Like
.
Keep in mind that "D&D" is trademarked. As far as I know, CC doesn't apply to trademarks, so even though the term "D&D" appears in the...
Apr 25, 2025
R
rules.mechanic
reacted to
SlyFlourish's post
in the thread
Dungeons & Dragons SRD 5.2 Is Officially Live
with
Like
.
To me, the simplest explanation is that they didn’t want to give all that text away. Or maybe it doesn’t. I love when I get called a...
Apr 25, 2025
R
rules.mechanic
reacted to
SlyFlourish's post
in the thread
Dungeons & Dragons SRD 5.2 Is Officially Live
with
Like
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I don’t follow. Is there any part of writing your own bastion options that violates copyright or trademark law? We don’t know why...
Apr 25, 2025
R
rules.mechanic
reacted to
LaTia J's post
in the thread
Dungeons & Dragons SRD 5.2 Is Officially Live
with
Like
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you can just tag me y'know :P
Apr 25, 2025
R
rules.mechanic
reacted to
Loren the GM's post
in the thread
Dungeons & Dragons SRD 5.2 Is Officially Live
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Like
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A couple of interesting things on my first glance. Despite scrubbing errant IP from 5.2, this new SRD introduces new IP, the term "D&D"...
Apr 22, 2025
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rules.mechanic
reacted to
Reynard's post
in the thread
D&D Errata Nerfs Conjuring Spells, Makes Other Changes
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Like
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Someone on the team has been reading EN World.
Apr 16, 2025
R
rules.mechanic
reacted to
Christian Hoffer's post
in the thread
Five Takeaways From the 2025 Monster Manual
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The 2025 Monster Manual is the missing puzzle piece for Dungeons & Dragons' recent Fifth Edition revisions, with reworked monsters that...
Apr 13, 2025
R
rules.mechanic
reacted to
Christian Hoffer's post
in the thread
Jeremy Crawford Also Leaving D&D Team Later This Month
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Jeremy Crawford is leaving Wizards of the Coast later this month. Screen Rant (via me!) had the exclusive announcement. Crawford was the...
Apr 11, 2025
R
rules.mechanic
reacted to
lewpuls's post
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Worlds of Design: Making Fun Work
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People play games to be entertained, and most people don’t like to work for their entertainment. But one person’s work can be another...
Apr 5, 2025
R
rules.mechanic
reacted to
LaTia J's post
in the thread
WotC
Chris Perkins announces Retirement from Dungeons and Dragons
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Back in my creator days, I was meant to be his DM for D&D Celebration after it moved online due to COVID, but I had a death in the...
Apr 5, 2025
R
rules.mechanic
reacted to
Charles Dunwoody's post
in the thread
Joyful GMing: RPG Success Strategies
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Running a table top RPG could be seen as: get and learn a rulebook, find players, make characters, write an adventure, run the...
Mar 29, 2025
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rules.mechanic
reacted to
Xeviat's post
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Wizards of the Coast Is Sunsetting Sigil's Active Development
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It really seems to me like they should have contracted Larian to make it. They could have used BG3's engine and assets. They already...
Mar 21, 2025
R
rules.mechanic
reacted to
talien's post
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RPG Evolution: The Coming Social Collapse
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The trend of letting social media platforms manage engagement for gaming communities is coming to an end. What's replacing it? Picture...
Mar 11, 2025
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